Posts Tagged ‘ideas’

I’m both shocked and, at the same time, not surprised that I’m on this topic again. I was really hoping to talk about something writing related this morning, but events this weekend have caused me to shift gears. So prepare, because I’m about to do one of my world-famous gun violence posts!

Now if you’re unaware, on Friday evening at 10:30pm in the city of Orlando, Florida, singer, YouTube star, and “The Voice” contestant Christina Grimmie was shot by a deranged fan who apparently drove from St. Petersburg with the express purpose of killing her. Grimmie’s brother (without a gun of his own, no less) tackled the shooter to the ground, probably preventing more people from being killed. Grimmie later succumbed to her injuries and died, leading to a powerful outpouring of grief on the Internet. Even I, who only had a casual acquaintance with Grimmie’s work, felt her passing deeply.

Just a little over twenty-four hours later, a man armed with an assault rifle entered the Pulse, a popular Orlando gay bar and dance club, and started shooting, leading to a hostage situation that ended with the shooter’s death. The latest numbers show fifty confirmed deaths and even more injuries, making this the worse shooting in American history, worse than Newtown and Aurora. All this happened despite the fact that an armed police officer (a good guy with a gun) was on scene at the club.

All this, barely a day and a half apart, in the same city, in a state with very lax gun laws and a high amount of gun violence. Both shootings involving guns.

I wrote last year after a spate of shootings that America’s gun problem is like a chronic illness, a constant condition that plagues and grieves us, and needs treatment to be fixed, even when the treatment isn’t always available or the subject doesn’t want to admit there’s a problem, let alone that they need treatment. And that comparison still holds water nearly an entire year later. America is plagued by shootings. We’re the only developed nation with this much gun violence, to the point where it’s almost considered normal. Guns are causing more deaths than the United States should have.

These aren’t toys. They’re not meant for anything creative.

Now, I know some people will say, “But Rami, how can an inanimate object cause murder? People cause murder.” Well, people cause murder, that’s true. But guns, like missiles and military drones, are designed to facilitate killing. They’re made with that express purpose. The first firearms were used for military purposes, and so were the cannons and flintlock rifles that came later, with hunting being a secondary use for the latter. They were invented for the strategic purpose of taking enemy life, not for baking cookies or improving home decor. This is in direct contrast to knives, which unless made for military purposes like the Marine Corps Ka-Bar combat knife, has other primary uses like cutting and preparing food.

There’s no argument around this. Guns are made for killing, whether it’s animal or human life. 

In the next couple of weeks, we’re going to be seeing renewed calls for restrictions on gun sales and ownership, as well as push back from the NRA and other Second Amendment advocates trying to frame this as a mental health issue (in the case of Christina Grimmie’s killer) or as an issue with ISIS or Muslims (early reports indicate that the shooter at the Pulse had ISIS leanings). And while I do believe that mental illness and terrorist ideologies may have played a part in these tragedies, Christina Grimmie might still be alive if the deranged fan had gone at her with a knife instead of a gun, and I doubt fifty people would be dead if the killer had a knife. Maybe a couple people, but after the first few attempts at stabbing, someone’s bound to tackle this guy.

And it’s hard to argue mental illness or terrorism when a man uses a gun to intimidate his wife, which happens all too often, unfortunately.

The problem is, both these tragedies, and so many more, have been made possible by the use of guns.

Luckily, there is treatment for this problem. In Australia, Canada, England, Japan, and many other developed nations, gun violence is at waaaaaay lower levels than in America. The difference is that they have restrictions on who can have guns and what kinds of guns. Not a blanket ban on all guns, but some restrictions are in place. And I’m sure, that if America were to institute similar restrictions, we would see the same results. In fact, states with more gun control measures have lower instances of gun violence than states that do not. If we were to implement the same thing on a nationwide level, imagine how much the loss of life could be lowered.

And for those who say that gun control measures don’t work because bad guys will still get guns, so it’s best to give the good guys guns instead, I have this to say: if there are still people who run red lights, do we throw out traffic laws and just let people drive as they wish without consequences? If a boat or a house has a leak and water comes in, do we destroy the boat or the house and say they were useless and never would have worked? No, we prosecute the people who run the red lights for violating traffic laws. We patch up the holes so that water can’t get in. And if people are still getting restricted weapons and committing acts of violence with them, then doesn’t that prove even more that they’re criminals, and that they were willing to go to unsavory means to commit acts of violence? I think it does.

Not to mention, how do you know who’s a good guy and who’s a bad guy? It’s not as if the good guys are marked in green and the bad in red when they pull out their weapons. And in a crowded room where everyone has a gun? Really hard to tell!

It’s time to put a stop to displays like this.

Treatment is available. We just have to be brave enough to take it.

Otherwise, we’ll continue to have incidents like what we experienced this weekend, and families will wake up without loved ones because tragedies that could’ve been prevented weren’t. We need to admit that there’s a problem, we need to take measures to stop the problem, and we need to do this now. Not tomorrow. Not next month. Not next year, or in another years.

Now. Let’s push for expanded background checks, closing gun show loopholes, and banning assault weapons or other military-grade weaponry on the open market. Let’s also put aside funding for research into gun violence for the CDC, and expand the requirements needed to purchase and use a gun (a yearly gun safety course, for example, sounds sensible enough). If we can do that, I’m sure we can prevent more innocent losses of life.

Or we can go on as we have been doing. And we can’t allow that, under any circumstances.

Note: Immediately after finishing this, I saw a report that a man with weapons in his car had been arrested in LA near the Pride Festival there. Thank God law enforcement caught him, or who knows how many people might’ve been killed.

Cover of Snake by Rami Ungar

As I mentioned before, today is my twenty-third birthday. Wow, twenty-three. Technically, I’m still pretty young, but I feel old. I’m already paying bills and rent on my own apartment and starting a job. Ah, adulting. How you make me feel older than I am.

And as I mentioned in my last post, it’s also been two years since I published Snake, my second novel. This book, which was inspired by movies like Taken and eighties slasher films, as well as all the suspense novels I read in my first year or two of college, is the story of a serial killer who goes after members of a powerful New York mafia family, and the reasons why he does this.

It’s definitely one of my more “what the fuck?”-worthy stories, as well as one of the ones I had the most fun writing. At the time I wrote it, I just wanted to create a very thrilling, violent story involving a serial killer whom people would find themselves cheering for (like I said, “what the fuck?”-worthy). I did a lot of research into serial killers and psychopaths, even consulting with a forensic psychiatrist who helped me figure out what an actual criminal profiler would say about the crimes, as well as a lot of rewrites and reworking of the plot. The end result was one hell of a bloody, exciting thriller-horror novel.

True, there are some things I would’ve changed in the final product if I could go back (technically I could, but I don’t do rewrites after publication unless absolutely necessary), but yeah, it’s a good novel. And that’s not just my own ego telling me that. Here are some reviews, a few of which are by friends and other authors [WARNING! Some of these reviews do contain spoilers. Please be advised]:

Well, I took yet another vacation where I made my family “just wait until I finish this chapter.” This page-turning read was another great effort by Rami. He is not afraid to take risks in plot twists and turns, character development and he takes the reader on quite the journey in this book. So looking forward to his next creation!

–Michele K

This book is another awesome creation by Rami. This book is scary and brings the reader to the depths of how evil the human character can be and how anyone can be driven to commit acts of torture. The author does a wonderful job of developing the plot and characters and there are certainly twists and turns. I highly recommend reading this book if you love a good frightening thrill.

–ENJ

Rami Ungar makes a promise to (the reader) in all his writings: he WILL scare you, and if he does “his job is done.” Snake will scare you. I am a huge Stephen King fan, so this should give you some idea of my tolerance level for gore, death and mayhem – I was scared. Rami takes you into places you would never have believed possible, and manages to pull his hero (and eventually his heroine) out of them against all odds. If you like to be scared. If you LOVE to be scared. You should read this book.

–Angela Misri, author of No Matter How Improbable

I really enjoyed this book. When I selected “dark” for the mood, it was almost a toss up with suspenseful. You knew early on who the mafia killer was, but the question of how he was going to find his girlfriend and rescue her was suspenseful. I ended up choosing “dark” because of the level of violence our main character used in getting to the girlfriend. But he was a complex character. Even though he definitely had the dark side to him, there was a surprisingly good side to him, too. You don’t really see this until later on in the book. So early on, you might think this is an unredeemable character. But one of the most intriguing characters are those who aren’t what they initially seem, and for this reason, I enjoyed this character. The pacing was just right. It wasn’t rushed, and in no way did I ever feel it dragged, which is awesome for a book that was over 500 pages in paperback.

–Ruth Ann Nordin, author of The Mistaken Mail Order Bride

I guess people really like it. Which is good, because I have plans to someday write a sequel. I just have too much right now to devote time to one. Though considering the experience I had with the first book, I’d probably have a blast getting the second one written and going back down that creepy-as-hell rabbit hole.

So if you would like to read Snake and see if it’s as good and as scary as these lovely reviewers have made it out to be, I’ll include the links below. And if you do decide to read the book, please let me know what you think. Positive or negative, I love feedback from readers (and it makes me a better writer to boot).

That’s all for now. I’m off to have birthday celebrations with my family. I’ll see you around, my Followers of Fear. Have a great weekend.

Snake: AmazonCreatespace, Barnes & Noble,iBooksSmashwords, and Kobo

A screenshot of "A Project in Western Ideals."

A screenshot of “A Project in Western Ideals.”

Life’s been going very good for me. I moved into my new apartment (the kitchen’s still a work-in-progress and I still need to take out all the boxes to the dumpsters behind the parking lot, but I’m working on it), I put out a new book (and so far, I think it’s doing well), my birthday’s coming up (yay me!), and I start my new job a week from Monday (I’m planning on making a very good impression). And to top it all off, I’m editing again!

Yeah, remember when I was like, “I’ve just finished a novel and I just don’t feel like doing any work?” Well, a couple days ago I started doing something I hadn’t done in about a month or so: editing. To be specific, I began editing “A Project in Western Ideals”, the short story I wrote last summer about a girl being turned into a human Barbie doll. As of last night, I’mabout three-fourths of the way through the story, though an ending that satisfies me still alludes me (you’d think after having an ending with witchcraft, and then two endings involving an alien-like organism, I’d find something that worked! Apparently not). I’m going to try to finish the story tonight, though I’ll need an ending that works. I wonder if I change the beginning…

Anyway, after that I plan to get right back into my novel-as-a-thesis, Rose. As you well know, I started on the third draft of that story a couple of months ago, after almost a year of not working on that story (I was busy in-between drafts). but I couldn’t get through the first chapter before I had to work on Video Rage again. Now that that’s out and I’m out of the funk that settled over me after I completed the final draft of VR, I’m looking forward to getting back into that book and doing all the work that needs to be done. A lot needs to be changed, and quite a bit needs to be added, but I think I’m up to it.

The writing space in my new apartment. Pretty sweet, huh?

The writing space in my new apartment. Pretty sweet, huh?

You know, I think writing is a lot like every other skill or profession: there are times when you are in love with it, and times when you just don’t want to deal with it. There are times when you are amazing at it, where everything you write is worthy of publication and awards, and times when everything you write is dreck. I had my phase, where I just couldn’t write anything besides a blog post. But now it’s over, and I’m ready to start something new. Maybe that’s because so many new things are happening in my life. I moved into a new apartment, complete with my own little writing space (you can see it on the right). I’m starting a new job a week from tomorrow. And my birthday is coming up later this week, among other things. Basically, with so much energy of the new in me and around me, how can that funk not be lifted?

So expect a bunch of updates on the writing life in the weeks and months to come. I’m going to definitely try and get Rose done before it’s time to get ready for National Novel Writing Month. Wish me luck in the meantime, my Followers of Fear. I’m definitely going to need a little bit of luck in the weeks and months to come.

I found this on Netflix, and after I saw it got good reviews online, I decided to check it out. And I think I got what I asked for with a series called Slasher.

Now, a little background. Slasher is a Canadian-American TV series partially inspired by American Horror Story (and believe me, it shows), as well as Agatha Christie novels and classic slasher movies. The production company’s plan with this show is to do it anthology style with a new story every year, possibly with a similar cast each season (see? The AHS influence shows). The first season’s story follows Sarah Bennett (Kate McGrath), as she and her husband Dylan (Brandon Jay McLaren) move into the house where her parents were brutally murdered by a man dressed like a medieval executioner back in 1988. In traditional slasher fashion, someone copying the original killer’s MO starts killing people, and Sarah finds herself forced to work with the original killer (Patrick Garrow) to figure out who the new killer is.

So how does it stack up?

Well, the first season does have a bunch of problems. The biggest problem is that it’s really derivative. Like I said, you can see the inspiration from AHS. In fact, it feels like an AHS knockoff, and not exactly a stellar one. The killer is also very derivative, his whole MO a ripoff of the movie Se7en with every victim being killed because they committed one of the Seven Deadly Sins. And the killer’s design? It actually reminds me of the protagonist of my novel Snake. I’m actually wondering if that’s not a coincidence! There’s also a character that I’m told is similar to one iconic character from Twin Peaks, an incompetent police department out of just about every film ever, and a few other things I can’t mention without spoiling the story.

Did anyone ever tell you that you look like a character I created this one time?

Another problem is the protagonist, and the actress who plays her. Kate McGrath’s acting in this series is wooden and emotionless, to the point where I want to pull out my phone and find something a bit more animated. Not to mention McGrath’s Irish accent breaks through her attempts at whatever the Canadian equivalent of the General American accent is. As for her character, I find it hard to sympathize or connect with her. I get that her parents were brutally murdered, and that she’s got more than a few reasons to investigate these murders, but other than that there’s not much to her character besides her ability to make and act on connections the police can’t. She feels more like a construct or an idea of what the final girl in slasher stories can be than a real person.

So with all that, is there anything positive about Slasher? Actually, quite a bit.

For one thing, it’s interesting. Fault it for how derivative it is and for the wooden lead, but the show’s writers know how to set up an interesting story. Every character has secrets, and it’s fun to watch those secrets get opened up and divulged to the other characters and the audience. You’re also kept guessing on who the killer is until the final reveal, and there are a bunch of other twists that keep the story feeling fresh and exciting. And there are scenes that are both heartwarming and heart-wrenching. There was one scene in the seventh episode that particularly got to me, and the way it was done was just so artful and well-done. So despite it’s derivative nature, it’s good to see that they can keep an audience interested in the story. Especially an audience that goes through a lot of trash trying to find gold and therefore knows all the cliches.

And while the lead isn’t that great, some of the other characters are just a lot of fun. Dylan Bennett has an interesting character arc in relation to his job as a journalist, the events unfolding around him, and their effects on his marriage. And Christopher Jacot as gay real estate agent Robin is always a blast to have on screen. I think I fell a little in love with his character. Patick Garrow’s incarcerated killer Tom Winston is surprisingly likable and sympathetic. And Dean McDermott as Police Chief Iain Vaughn is also a nasty character I love to hate, and the twist his character takes in the show is thrilling, to say the least.

And this is just a small thing that I really liked, but there’s an interracial couple in this story that’s actually somewhat functional and doesn’t make race the focus of their drama. Whenever I see interracial relationships on American television, it’s always portrayed as something filled with drama, and the race thing comes up in a big way at least once. There’s none of that here. Even better, it’s a black man and a white woman. I’ve seen the reverse a couple of times on TV, but this might be the first time I’ve seen it in any medium. Props to the show for portraying diverse backgrounds and experiences and not making it a huge deal. That’s still something others are having trouble with, as the fact that I’m pointing it out makes evident.

So what’s my final verdict of Slasher? Well, I think a 3.0 out of 5 seems right. Yes, it’s not the best horror show out there, nor is it the best attempt to turn a slasher into a TV series (*cough* Scream was awesome, and I’m so excited for season 2 *cough*), but it keeps your attention and has more than a few things going for it. Assuming there’s a second season (no word at this time if there will be one), there’s a good chance that the people behind the show will learn from the problems of the first season and fix them for the next one.

Oh, and for those of you who’ve seen AHS: Hotel, you may notice more than a few similarities between this show and that season, enough to make you wonder if there was plagiarism involved. Turns out, both shows’ stories were conceived and filmed around the same time. It’s just that one aired after the other. It’s a weird coincidence, but a totally innocent one.

It’s Friday, so you know what that means. It’s #FirstLineFriday! And it’s the 52nd #FirstLineFriday on this blog, a full year of doing these posts. That’s either an achievement to be admired or cause to worry about how I spend my life. I hope it’s the first one.

So if you’re unfamiliar with what #FirstLineFriday is, let me explain it to you. On Fridays, you:

  1. Create a post on your blog entitled #FirstLineFriday, hashtag and all.
  2. Explain the rules like I’m doing now.
  3. Post the first one or two lines of a potential work, a work-in-progress, or a completed or published work.
  4. Invite feedback from your readers and encourage them to try #FirstLIneFriday on their own blogs (tagging is encouraged but not necessary).

This week is another entry that doesn’t belong to any particular story. I’ve been turning over this idea for a potential novel in my head, so this could be a potential opening for it, but even if it isn’t, it would make a great opening to some story, I’m sure. Enjoy:

The grind and roar of heavy machines was loud enough to be heard outside the factory, but within the workers were barely aware of it. Not that they didn’t know there were machines making loud noises around them, they were just so used to the noise that they hardly noticed it anymore.

Thoughts? Errors in writing it out? Let’s discuss.

And while you’re at it, why not try #FirstLineFriday yourself on your own blog? It’s easy, fun, and for storytellers it’s a great way to try new openings. In fact, I think I’ll tag someone. Let’s see…I choose Richard Leis! Congrats, you get to do a #FirstLineFriday post this week or next. Have fun and make sure to link back to me when you do.

That’s all for now. Expect more posts from me this weekend. After all, only five days till Video Rage comes out! Have a great weekend, my Followers of Fear, and I’ll see you next time.

It’s Friday again, so you know what that means. It’s #FirstLineFriday!

Now, if you don’t know what #FirstLineFriday is, let me break it down for you. On Fridays, you:

  1. Create a post on your blog titled #FirstLineFriday, hashtag and all.
  2. Explain the rules like I’m doing now.
  3. Post the first one or two lines of a potential story, a story-in-progress, or a completed or published work.
  4. Ask your readers for feedback, and encourage them to try #FirstLineFriday as well (tagging is encouraged but not necessary).

I don’t really have a story to match with this week’s entry. I just thought it was a good set-up for a story, so I’m going with it. Perhaps someday I’ll write a story with it. We’ll see. Anyway, enjoy:

“I think some of this shit is ancient,” said Damian, opening up another box. “We could probably make a killing off of all this shit.”

Careful Damian. Some of that shit might actually make a killing.

But what do you think? Good? Anything that you’d change? Let’s discuss.

And while we’re at it, why not try #FirstLineFriday on your own blog? It’s a lot of fun, and for writers it’s great practice when it comes to openings. Why not try it?

That’s all for now, my Followers of Fear. I’m skipping tagging someone this week, so I’m just going to end this by saying that you should expect Video Rage-related posts this weekend. Believe me, I’ve got one or two on the way.

Until next time!

I’m taking a break from posting Video Rage updates and #FirstLineFridays (though I hope you’re reading those with the same enthusiasm and interest you read the blog posts of others) to talk about something that’s become a bit of an interest for me. Now, I don’t play video games. I don’t have a console, nor do I have the time, patience, or drive to play them. But I love watching others play them. Specifically, I watch gamers play games and post the footage of the games and of themselves playing the games on YouTube. They’re called Let’s Play videos, and they are one of the most popular genres of video on YouTube.

And I’ve become quite the fan of them. Especially videos of horror games. And I’ve found that horror games, like movies and books, can run the gamut from excellent to “we didn’t put that much effort into this game and we’re merely taking advantage of people who are hoping to find a gem among a pile of crap.” Yet from a writer’s standpoint, I’ve found that even bad or average games can lead to great ideas for stories.

Beyond the basic elements of a scary story–the monster or evil the character/player has to face–the developers often, especially in the good games, put a lot of emphasis on visuals and audio. They’ll work with lighting, placement of objects, and, best of all, the antagonists of the game to create the creepiest effect. They also use sound effects and music as effectively as any composer and sound mixer to heighten tension and signal to players what sort of scene in the story they’ve come across. Add in great story that can be told over longer periods than movies and even some books, well-timed jumpscares, and objectives in the game that usually involve getting near a monster, and you’ve got a recipe not only for a scary game, but a great vehicle that can put the creative player or viewer in the right state of mind to come up with scary story ideas of their own.

And you know what else? Some of those ideas can be pretty spectacular. I know, I know, what constitutes a good idea is often about perception, and the execution of those ideas in turning them into a story is also up to the author’s individual skill, but I just want to say, they are often very good ideas. Not too long ago, I had an idea for a novel that was inspired by a game. And it sounds like a very strange and creepy idea for a story. I think I state all this because despite the fact that the gaming industry has grown over the years, with thousands of professional and indie developers, and millions of players around the world, a lot of people still see gaming as a thing for kids and are surprised that gaming, and people who watch gamers play, is such a serious thing among adults and kids. Heck, even late night host Jimmy Kimmel made incredulous jokes about the phenomenon at one point, though he later came to realize that he may have been a little hasty in judgment and talked to Let’s Play gamers to get their side of it.

Truth be told, video games are a lot like comic books: what was originally seen as something meant for kids yet possibly bad for their minds has become something that adults can appreciate and serve as the basis for several successful movies, TV shows, and so much more. They’re continuously evolving, changing as new fans and creators join the community, inviting discussions and debates, new takes on old characters and stories and encouraging people to exercise their creativity and skills in the name of fun. It’s no surprise that games can also be enjoyed by both playing and watching, and allow creators to come up with their own fun and unique stories.

Though I do agree that certain games are best left out of the hands of children until they reach a certain maturity. Seriously, if you think it’s okay to let your five-year-old play a Grand Theft Auto game, I worry about your parenting skills.

But enough of that tangent. I’ve been talking about how horror games can serve as great creative juice for horror writers (and other creative types). So I’m going to list some of the best horror games I feel can give you inspiration, whether you decide to play them or just watch others do it. Each game has plenty going for it, so you can really learn a lot from it and get plenty of ideas. So without further ado, let’s get started!

Slender: The Eight Pages

I would be remiss if I did not list this one. This game set the standard for what constitutes a successful indie horror game. Based on the Slenderman character I’ve mentioned more than a few times on this blog, the game tasks the player trying to find eight notes scattered around a forest that pertain to the Slender Man, all while trying to avoid the creepster himself. While Slendy was popular on the Internet prior to the game, the game really caused him to explode as a phenomenon, and really hit home to people that indie horror games can be creative and cool, too.

Since Slender came out, the creators have put out a number of sequels, some of which are really great, and he’s appeared in other games as well. However, this is the game that started it all, and you should definitely give it a try, if only to set the bar for what a horror indie game can be.

Five Nights at Freddy’s

If Slender set the standard, then Five Nights at Freddy’s, which I’ve talked about on this blog as well, took the bar and threw it into the upper atmosphere. Created by programmer Scott Cawthon, Five Nights at Freddy’s (often abbreviated as FNAF) follows a security guard tasked with the night shift at a pizzeria with a checkered history while killer animatronics roam the halls trying to get into your office. The game combines simple gameplay, terrifying visuals, and strong jumpscares to create a powerful gaming experience, spawning three sequels, one kid-friendly spin-off, a novel that I’ve read and reviewed, and a movie I’ve made no secret that I’m excited about, as well as thousands of tribute and knock-off games inspired by or trying to capitalize on the popularity of the game.

Another reason this game is so popular is because the game has a huge mythology, but no one’s been able to make sense of it or put the events in order. You go online, you’ll find tons of people putting forth their theories about this haunted pizzeria and why the animatronics are trying to kill you. You should check out the games for that mystery alone, but for all the reasons I’ve listed, you cannot miss this game.

PT

You can’t actually get this game anymore as far as I’m aware, but you can find plenty of people who played it. PT stands for “playable teaser,” and was originally just that: a teaser for an upcoming game you could play. Specifically, PT was teasing a new Silent Hill game which filmmaker Guillermo del Toro was to be part of, until that project fell through. Still, PT was a great game on its own, despite the final two stages of the game considered to be confusing and requiring special knowledge to make it through them. Its eerie story, the strange unreality of the house setting, and other factors led to PT becoming a popular free mini-game.

Speaking of which, a short film based on PT was released online recently by YouTube channel Oddest of the Odd, and it really captures the game’s spirit and eeriness. Check it out here, and have a great time.

Until Dawn

Imagine a game version of Cabin in the Woods that’s trying to be serious horror instead of satirical horror comedy, and you’ll start to approach what Until Dawn is. A year after two sisters disappear at a mountain cabin, their brother and friends head back to the cabin to remember the girls and have fun, only to have or or several somethings stalk them. At times creepy or terrifying, at times silly or fun, Until Dawn features a cast of well-known actors including Brett Dalton, Hayden Panettiere, and the awesomely named Rami Malek.

I can’t reveal much more about this game without giving away a ton of surprises, which are more fun to discover by experiencing the game itself. I will tell you though that the game relies a lot on the “choice” mechanic, which means that you get special choices throughout playing the game, and those choices influence how the game turns out. Info revealed, who lives and who dies, all rely on the player’s choices, and this is reflected in the game’s emphasis on the Butterfly effect. Play it or watch it, you’re likely to get a very interesting film influenced by 80’s slasher films, mystery/thrillers, and some Native American mythology.

However, it’s only available on the PS4, so you’ll have to buy that if you want to get Until Dawn. Sucks, right?

Emily Wants to Play

Holy crap, this is a tough but fun game. A pizza delivery guy is lured into a house and finds that the ghost of an evil little girl and her sentient dolls have trapped him in the house, determined to have him play a game that could cost him his life. Creepy in both tone and characters, this is a game that is as scary as it is challenging. However, if you have the fortitude to play, you’ll definitely get your money’s worth. People with doll phobias should not play this game though. You’ll be unable to sleep afterwards though.

Wick

For some reason, this game isn’t as well known as others, which is sad because it is SO GOOD! Armed with matches and candles only, you have to spend the night in a wood that was once the home of a family whose parents died in a fire and whose children went missing. Along with finding new candles and collecting objects related to the children, you have to avoid the ghosts of the children that haunt the woods. From the dark woods to the freaky nature of the ghosts, Wick is a game that will remind you of campfire stories that kept you up at night as a child.

Boogeyman

Using a similar mechanic to FNAF (and possibly inspired by it), Boogeyman follows a young boy who moves into a house that has a history of children disappearing from it. Learning from the tapes of a previous resident about the creatures that live in the house’s walls, you have to fight through several nights with mainly a flashlight and keep the Boogeyman from coming into your room and tearing you apart. From the distraction-filled room to the design of the Boogeyman himself, this is definitely a game to make you want to check under the bed and in the closet before you go to sleep.

Sophie’s Curse

You get a job to stay by an old man’s side and watch his house through the night while he sleeps. Sounds easy enough…until you find out that the house is haunted and that the only way to keep away the creepy little girl ghost is to make sure a series of devices set up throughout the house are powered and functioning. Such is Sophie’s Curse, which is a really dark game. Literally: there is more shadow than light in this game. And it works, because the sources of light are the same machines that protect your life. And when Sophie’s nearby or she’s trying to mess with the machines in the house, you really get scared. Play the game, and see if you survive. After playing this game, you cannot get inspired by it.

Outlast

I’ve saved the best for last. Outlast was developed by Red Barrels, a company composed of gaming professionals who came together from a variety of companies to make a badass horror game. And boy, did they succeed: from the moment it came out, this game quickly climbed up horror game lists and has continued to terrify us ever since, as has its DLC prequel/side-story Whistleblower and as I’m sure its sequel will do this fall.

The game follows Miles Upshur, an investigative journalist who gets tipped off to some weird things going on at the isolated Mount Massive Asylum in the California mountains. He arrives there armed with only a notebook and a video camera, only to find that the criminally insane inmates–who have been subjected to horrifying experiments–have gotten loose and are causing havoc in the asylum. You have to try and get out while also unraveling the mystery of Mount Massive, and of the experiments that go on there. It’s TERRIFYING! Visuals, audio, storytelling, tension and creep factor, everything is as close to perfect as possible. I’ve tried playing it, and I had to stop because everytime I did, I left shaking and worried about my heart.

So if you want a long and really scary movie experience, I suggest watching a Let’s Play of Outlast.

What do you think of horror games? Do you have a favorite?

Let’s discuss.

It’s Friday again, so you know what that means. It’s #FirstLineFriday! And guess what? This is my fiftieth #FirstLineFriday! Wow, fifty weeks of #FirstLineFriday. What is wrong with my life?

Well, if you’re unfamiliar with #FirstLineFriday, here’s how it works. On Fridays, you:

  1. Create a post on your blog titled #FirstLineFriday, hashtag and all.
  2. Explain the rules like I’m doing now.
  3. Post the first one or two lines of a possibly story, a story in progress, or a completed or published work.
  4. Ask your readers for feedback, and then encourage them to try #FirstLineFriday on their own blogs (tagging is encouraged but not necessary).

This week’s entry comes from a short story idea I had earlier this week. It was inspired by a horror game I watched a guy play on YouTube. Yeah, I watch videos of people playing video games instead of playing them myself. Anyway, one of the sound effects in the video was pointed out by the player as especially weird and creepy, and it gave me an idea for a story. Enjoy:

Lake Onekwenhtara looks serene enough during the day, but at night it looks like the setting of an eighties horror film. And on the evening of July 4th of last year, events occurred at the lake’s campsite that seemed right out of a horror movie.

Speaking of eighties horror films set at lakes and their campsites, it’s Friday the 13th. Coincidence? Not at all.

What are your thoughts? Any problems or anything that could be improved? Would you read this story? Let’s discuss.

And while I still have your attention, why not try #FirstLineFriday on your own blog? It’s a lot of fun, and for novelists, it’s great practice on openings. In fact, to show you all how fun it is, I think I’ll tag someone. Hmm…I pick Julie Proudfoot on Proud Foot Words. Julie, you’ve been tagged and must do your own #FirstLineFriday either this week or next week. Good luck, and have fun with it!

That’s all for now. I’m hoping to have a chill weekend and relax while still making sure that everything I’m working on is accomplished in good time. Wish me luck, my Followers of Fear, and have an awesome weekend.

Also, I hope you don’t have bad luck on this Friday the 13th. Or that you meet a serial killer wearing a hockey mask. That would be terribly unlucky, to say the least.

It’s Friday again, so you know what that means. It’s #FirstLineFriday!

Now if you’re unfamiliar with this meme, let me break it down for you. On Fridays, you do the following:

  1. Create a post on your blog titled #FirstLineFriday, hashtag and all.
  2. Explain the rules like I’m doing now.
  3. Post the first one or two lines of a potential work, a work-in-progress, or a completed or published story.
  4. Ask your readers for feedback and then encourage them to try #FirstLineFriday on their blogs (tagging is encouraged but not necessary).

This week comes from a potential novel that I’ve been trying different openings for. The good news is, these openings could go in different place elsewhere in the novel without losing their punch, so I’m just seeing what works and what doesn’t. Anyway, here we go. Enjoy:

I remember my fourth birthday as clearly as if it were yesterday. That was the day my mother was murdered, and the day I swore I would kill my father.

Thoughts? Errors? Let’s discuss in the comments below.

And if you like the idea of #FirstLineFriday, why not try it yourself? It’s fun, and for novelists it’s great practice on openings. In fact, I think I’ll tag someone. Okay, let’s look at my most recent followers, see who I want to torture tag…I choose Deirdra Alexander! Congratulations, you’re being tortured you’ve been tagged! You have today or next week to do #FirstLineFriday. Good luck, and have fun with it!

That’s all for now. I’ll probably have something to talk about soon, so keep an eye out for more posts! Until then, have a good weekend, my Followers of Fear. I know I will.

It’s Friday again, so you know what that means. It’s #FirstLineFriday! It’s also the second to last day of Passover. I’ve somehow survived seven days of matzah and a diet known to make grown men cry. Funny thing, the reason we eat this diet is because when our ancestors left Egypt they didn’t have time to make anything else, but some scholars suggest that the Israelite slaves were fed matzah by the Egyptians because it lasted so long and was easy to make. So maybe we’re taking this “we all should feel like we left Egypt” thing a little too seriously.

Anyway, I digress. If you’re not familiar with #FirstLineFriday, here’s the deal. On Fridays, you:

  1. Create a post on your blog titled #FirstLineFriday, hashtag and all.
  2. Explain the rules like I’m doing now.
  3. Post the first one or two lines of a potential work, a work-in-progress, or a completed or published story.
  4. Ask your readers for feedback and then encourage them to try #FirstLineFriday on their own blogs (tagging isn’t required, but is encouraged).

This week’s entry doesn’t come from any particular story. It’s just something that came to me while thinking about my day Monday during dinner. So you could say that this entry is based on true events. In fact, it is based on true events. So I guess I’m doing memoir this week? Perhaps I am. Also, I’m counting everything after the colon and until the period as one sentence, so don’t get on my case saying I did three sentences. Though if I did, who cares? It’s my blog, and if I want to slightly modify the tag, why not?

Anyway, enjoy:

Summer and winter in central Ohio are marked by two things: extreme temperatures and power outages. So when, in late April, I walked into my house from a eighty-degree heat to find that my power was out, I knew summer had come early to Columbus.

Thoughts? Errors? Too long? Let’s discuss in the comments below.

And while you’re at it, why not try #FirstLineFriday yourself? It’s fun, and for those of us with the writing bug, it’s great practice on openings.

In fact, I think I’ll tag someone to show them the joys of #FirstLineFriday. And I’m tagging my friend and colleague, Ruth Ann Nordin. Ruth, you’ve been tagged. You have to do your own post this or next Friday. Good luck and have fun.

That’s all for now. Wish me luck as I try to survive the last two days of matzah. If I live, I’m ordering pizza. Have a good weekend, my Followers of Fear!