Posts Tagged ‘Slender Man’

Slender Man has been one of the most talked-about fictional figures to be created in the past ten years. It seems that it was inevitable that a major film adaptation of the character would come out, though nine years after the character’s introduction and two or three years after his peak in popularity seems later than I’d expect. But since the film’s trailer came out, there’s been a lot of discussion on the film, not just whether it would be any good or if it was too late for a Slender Man film, but also if there should even be a film based on the character. I won’t touch on that last subject (that’s something for a post for another day), but I can answer the first two.

Starting with if the film is any good, I’m going to say I have the same feelings towards Slender Man as I did to The Forest: a concept with great potential, but an execution with poor payoff.

Based on the famous Internet boogeyman, Slender Man follows four teen girls who find an online video that’s supposed to summon the titular entity. Soon after, they start getting sick and having nightmares. When one disappears, the remaining three realize that something is afoot, that they are being watched and stalked by an entity alluded to in folklore and on the Internet by a variety of names. And it won’t leave them alone.

The problems with this movie are numerous. For one thing, this movie is excessively trope-filled. And while we horror nuts love our tropes, we like them done with a little style, or a bit of love, or even some subversion. And we never like the film to be so trope-filled that it’s hitting us over the head with them. None of that love is here, and thus the tropes ring hollow. In addition, the film fails to build an atmosphere. Watching the film, I didn’t feel creeped out or terrified as I might have with another film. I just felt neutral the whole time, even when they are trying to scare me with disturbing footage (again, in another film this might have been terrifying). When you have a horror film filled with hollow tropes and no atmosphere, that doesn’t bode well for said horror film.

On top of that, the characters are pretty flat. It’s almost like they have variations of the one generic teen girl personality. I know you only have so much time to build personalities in a film that focuses on scaring the shit out of you, but you could literally shift these girls into each other’s roles, and it wouldn’t make much of a difference.

And finally, there are plot threads that are left hanging. They just present some threads, and never wrap them up. I left the theater with a lot of questions: what happened to that one girl we last saw looking out a window? Is the character Wren a preacher’s kid? Shouldn’t that matter more to her character? What happened to that one dude? We kind of just forgot about him.

Such potential for this character. And they wasted it with his first official film outing.

So yeah, Slender Man doesn’t have that much going for it. Does it have any good points? Well, the actors are decent. They’re not given much to work with, but what they do with it is pretty good. There are a few effective jump scares. And for all its faults, the film seems to have some respect for the Slender Man character and mythology. They really tried to incorporate as much as they could of the mythology into the film, and it shows.

But other than that, this film is poorly written and overly-reliant on tropes, with uninteresting characters and a lot of plot threads that just don’t get resolved. On a scale of 1 to 5, I’m giving Slender Man a 1. If you want a horror film based off a popular folklore character, there has to be better than this.* In the meantime, I would skip this one. And hope the next time a film about a creepypasta character is made, it’s done a lot better than this.

And as for whether it was too late for a Slender Man movie, I don’t think so. There’s always an opportunity to make an old story or idea new and relevant again (look at last year’s It, for example). I just feel that Slender Man was too reliant on the character’s past popularity and thus didn’t put that much work into making a good movie. If they had, this could’ve been something awesome, rather than a pointless piece of commercial fluff trying to make a buck off of something popular. Like The Angry Birds Movie.**

*Hell, there’s a better Slender Man film out there! You see, this is the first official Slender Man film, with the permission and blessing of the copyright holders over the character (yeah, he’s not as public domain as I thought he was). There was one a few years ago made without permission, a found footage film also called Slender Man that I honestly enjoyed more than this. It wasn’t the most amazing thing, but it was a good deal better than this piece of crap. Too bad it wasn’t official, because I prefer it over this one.

**Or the Friday the 13th remake. Okay, that’s not commercial fluff, that’s just another crap film that takes a great horror character and does everything wrong with him. And until something better is produced to remove the stain, I’LL NEVER STOP HATING ON IT!!!

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My copy of “The Creepypasta Collection,” as edited by MrCreepyPasta

A couple of years ago while I was in Germany, I became acquainted with a growing genre of horror known as creepypasta. Creepypasta, for those of you who are unfamiliar, are horror stories, images, videos, music and games that originate on the Internet and are meant to be spread around as memes. Sort of like viral Internet-born campfire ghost stories (see my original post from 2015 if you’d like a more in-depth explanation).

While I had to end my acquaintance with the genre rather abruptly (job searching and then landing a busy full-time job, as well as trying to write my own stories, doesn’t leave that much time for perusing the Internet for horror stories), I never forgot about this strange world of creators making and sharing these scary stories, sharing characters and creating entire mythologies out of some of them (Slender Man, anyone?). So when I found out there was actually a couple of anthologies of creepypasta available in book format, which meant I could read them on my lunch break, I decided to get a copy and dive in to see back in.

What did I find?

Well, like every anthology I’ve ever read, there were some stories that spoke to me more than others. A few I didn’t find that scary at all, but others definitely filled me with that feeling I get from good horror, and even set my imagination alight at times. There are writers in that anthology who would and have done well writing commercial fiction (in fact, some of the contributors listed in the back of the book have published or self-published stories). My favorites in the collection were “When Dusk Falls on Hadley Township” by TW Grim, which reminded me of a Stephen King short story; “Smile.Montana” by Aaron Shotwell, featuring the infamous creepypasta character Smile Dog; “Bedtime” by Michael Whitehouse, a classic of creepypasta fiction that really got my imagination going; and my top favorite, “She Beneath the Tree” by Michael Marks, a Lovecraftian tale that I loved from start to finish.

So yeah, if you’re curious, you should give the collection a read. 4.5 out of 5. As the cover promises, these are stories you can’t unread. And I’m not sure you’d want to.

But I found more than just stories in this collection. I also noticed some things about the genre, especially the pieces in the anthology, that showed me just how different they were from more “mainstream” horror stories. For one thing, the narration in the stories struck me as being more…realist in nature. Not like Realist fiction, which is set entirely around stories that happen in the real world, but like they really believed that the things they depicted in their stories could actually happen. In a lot of horror fiction, even by the greatest writers out there, you get the sense that, except for maybe stories involving serial killers, the authors don’t really believe that what they’re writing about could happen. But creepypasta writers seem to feel the opposite. I got the sense, even with some of the more supernatural or strange stories, that the authors really believed that what was happening in their stories could happen in the real world, and treated it as such. And this shown through especially with the first-person narrators.

When something like Smile Dog can be treated as if it’s real, you know you’re reading something different.

This is something I really admire in creepypasta, because it just gives these stories another layer and gives them the power to really make you wonder if some of what happens in these creepypastas could happen. Some of my own stories are based on my own beliefs of what could be out there, and I like to think that gives them this quality of strange realism to them. Seeing that quality brought out so well with these stories is a great guide for me personally as a writer, so I’m glad I exposed myself to them.

Another thing about this anthology is that it made me realize something: the creators of creepypasta are not too different from self-published and hybrid authors. The latter try to recreate the quality and success of books published by traditional presses without having to go through all the hoops that come with the traditional method and presses. They’re trying a new way to achieve an old goal. And a major component of this is through the Internet to reach readers and advertise. Basically, to spread the word.

Similarly, creepypasta creators are trying to recreate something as well. When I called creepypasta viral Internet-born campfire ghost stories, that was a really apt description. They’re recreating the feeling of telling scary stories around a campfire, and spread it farther than any campfire could. And their chosen medium, the Internet, is perfect for that. Spoken word can be used on the Internet, but so can the written word, images, video, music and so much more. They use the Internet to advertise terror as well as any self-published/hybrid author can to advertise their books. Is it any wonder that one can so transition easily into the other?

Overall, I’m glad I took this dive back into the world of creepypasta. It opened my eyes to things that I’d never realized before, gave me ideas for stories, and caused my respect for creepypasta creators to grow immensely. And while I may never write true creepypasta, I can see creepypasta-esque stories or ideas infiltrating my future work. Just like creepypasta, you never know until it happens. And by then, it’s likely too late.

That’s all for now, my Followers of Fear. I’d love to talk a bit more on the subject, but a hole in the fabric of reality has appeared in the fabric of my carpet, so that either means something really pleasant, or something really bad. I’m going to go find out.

Until next time, pleasant nightmares!

I’m taking a break from posting Video Rage updates and #FirstLineFridays (though I hope you’re reading those with the same enthusiasm and interest you read the blog posts of others) to talk about something that’s become a bit of an interest for me. Now, I don’t play video games. I don’t have a console, nor do I have the time, patience, or drive to play them. But I love watching others play them. Specifically, I watch gamers play games and post the footage of the games and of themselves playing the games on YouTube. They’re called Let’s Play videos, and they are one of the most popular genres of video on YouTube.

And I’ve become quite the fan of them. Especially videos of horror games. And I’ve found that horror games, like movies and books, can run the gamut from excellent to “we didn’t put that much effort into this game and we’re merely taking advantage of people who are hoping to find a gem among a pile of crap.” Yet from a writer’s standpoint, I’ve found that even bad or average games can lead to great ideas for stories.

Beyond the basic elements of a scary story–the monster or evil the character/player has to face–the developers often, especially in the good games, put a lot of emphasis on visuals and audio. They’ll work with lighting, placement of objects, and, best of all, the antagonists of the game to create the creepiest effect. They also use sound effects and music as effectively as any composer and sound mixer to heighten tension and signal to players what sort of scene in the story they’ve come across. Add in great story that can be told over longer periods than movies and even some books, well-timed jumpscares, and objectives in the game that usually involve getting near a monster, and you’ve got a recipe not only for a scary game, but a great vehicle that can put the creative player or viewer in the right state of mind to come up with scary story ideas of their own.

And you know what else? Some of those ideas can be pretty spectacular. I know, I know, what constitutes a good idea is often about perception, and the execution of those ideas in turning them into a story is also up to the author’s individual skill, but I just want to say, they are often very good ideas. Not too long ago, I had an idea for a novel that was inspired by a game. And it sounds like a very strange and creepy idea for a story. I think I state all this because despite the fact that the gaming industry has grown over the years, with thousands of professional and indie developers, and millions of players around the world, a lot of people still see gaming as a thing for kids and are surprised that gaming, and people who watch gamers play, is such a serious thing among adults and kids. Heck, even late night host Jimmy Kimmel made incredulous jokes about the phenomenon at one point, though he later came to realize that he may have been a little hasty in judgment and talked to Let’s Play gamers to get their side of it.

Truth be told, video games are a lot like comic books: what was originally seen as something meant for kids yet possibly bad for their minds has become something that adults can appreciate and serve as the basis for several successful movies, TV shows, and so much more. They’re continuously evolving, changing as new fans and creators join the community, inviting discussions and debates, new takes on old characters and stories and encouraging people to exercise their creativity and skills in the name of fun. It’s no surprise that games can also be enjoyed by both playing and watching, and allow creators to come up with their own fun and unique stories.

Though I do agree that certain games are best left out of the hands of children until they reach a certain maturity. Seriously, if you think it’s okay to let your five-year-old play a Grand Theft Auto game, I worry about your parenting skills.

But enough of that tangent. I’ve been talking about how horror games can serve as great creative juice for horror writers (and other creative types). So I’m going to list some of the best horror games I feel can give you inspiration, whether you decide to play them or just watch others do it. Each game has plenty going for it, so you can really learn a lot from it and get plenty of ideas. So without further ado, let’s get started!

Slender: The Eight Pages

I would be remiss if I did not list this one. This game set the standard for what constitutes a successful indie horror game. Based on the Slenderman character I’ve mentioned more than a few times on this blog, the game tasks the player trying to find eight notes scattered around a forest that pertain to the Slender Man, all while trying to avoid the creepster himself. While Slendy was popular on the Internet prior to the game, the game really caused him to explode as a phenomenon, and really hit home to people that indie horror games can be creative and cool, too.

Since Slender came out, the creators have put out a number of sequels, some of which are really great, and he’s appeared in other games as well. However, this is the game that started it all, and you should definitely give it a try, if only to set the bar for what a horror indie game can be.

Five Nights at Freddy’s

If Slender set the standard, then Five Nights at Freddy’s, which I’ve talked about on this blog as well, took the bar and threw it into the upper atmosphere. Created by programmer Scott Cawthon, Five Nights at Freddy’s (often abbreviated as FNAF) follows a security guard tasked with the night shift at a pizzeria with a checkered history while killer animatronics roam the halls trying to get into your office. The game combines simple gameplay, terrifying visuals, and strong jumpscares to create a powerful gaming experience, spawning three sequels, one kid-friendly spin-off, a novel that I’ve read and reviewed, and a movie I’ve made no secret that I’m excited about, as well as thousands of tribute and knock-off games inspired by or trying to capitalize on the popularity of the game.

Another reason this game is so popular is because the game has a huge mythology, but no one’s been able to make sense of it or put the events in order. You go online, you’ll find tons of people putting forth their theories about this haunted pizzeria and why the animatronics are trying to kill you. You should check out the games for that mystery alone, but for all the reasons I’ve listed, you cannot miss this game.

PT

You can’t actually get this game anymore as far as I’m aware, but you can find plenty of people who played it. PT stands for “playable teaser,” and was originally just that: a teaser for an upcoming game you could play. Specifically, PT was teasing a new Silent Hill game which filmmaker Guillermo del Toro was to be part of, until that project fell through. Still, PT was a great game on its own, despite the final two stages of the game considered to be confusing and requiring special knowledge to make it through them. Its eerie story, the strange unreality of the house setting, and other factors led to PT becoming a popular free mini-game.

Speaking of which, a short film based on PT was released online recently by YouTube channel Oddest of the Odd, and it really captures the game’s spirit and eeriness. Check it out here, and have a great time.

Until Dawn

Imagine a game version of Cabin in the Woods that’s trying to be serious horror instead of satirical horror comedy, and you’ll start to approach what Until Dawn is. A year after two sisters disappear at a mountain cabin, their brother and friends head back to the cabin to remember the girls and have fun, only to have or or several somethings stalk them. At times creepy or terrifying, at times silly or fun, Until Dawn features a cast of well-known actors including Brett Dalton, Hayden Panettiere, and the awesomely named Rami Malek.

I can’t reveal much more about this game without giving away a ton of surprises, which are more fun to discover by experiencing the game itself. I will tell you though that the game relies a lot on the “choice” mechanic, which means that you get special choices throughout playing the game, and those choices influence how the game turns out. Info revealed, who lives and who dies, all rely on the player’s choices, and this is reflected in the game’s emphasis on the Butterfly effect. Play it or watch it, you’re likely to get a very interesting film influenced by 80’s slasher films, mystery/thrillers, and some Native American mythology.

However, it’s only available on the PS4, so you’ll have to buy that if you want to get Until Dawn. Sucks, right?

Emily Wants to Play

Holy crap, this is a tough but fun game. A pizza delivery guy is lured into a house and finds that the ghost of an evil little girl and her sentient dolls have trapped him in the house, determined to have him play a game that could cost him his life. Creepy in both tone and characters, this is a game that is as scary as it is challenging. However, if you have the fortitude to play, you’ll definitely get your money’s worth. People with doll phobias should not play this game though. You’ll be unable to sleep afterwards though.

Wick

For some reason, this game isn’t as well known as others, which is sad because it is SO GOOD! Armed with matches and candles only, you have to spend the night in a wood that was once the home of a family whose parents died in a fire and whose children went missing. Along with finding new candles and collecting objects related to the children, you have to avoid the ghosts of the children that haunt the woods. From the dark woods to the freaky nature of the ghosts, Wick is a game that will remind you of campfire stories that kept you up at night as a child.

Boogeyman

Using a similar mechanic to FNAF (and possibly inspired by it), Boogeyman follows a young boy who moves into a house that has a history of children disappearing from it. Learning from the tapes of a previous resident about the creatures that live in the house’s walls, you have to fight through several nights with mainly a flashlight and keep the Boogeyman from coming into your room and tearing you apart. From the distraction-filled room to the design of the Boogeyman himself, this is definitely a game to make you want to check under the bed and in the closet before you go to sleep.

Sophie’s Curse

You get a job to stay by an old man’s side and watch his house through the night while he sleeps. Sounds easy enough…until you find out that the house is haunted and that the only way to keep away the creepy little girl ghost is to make sure a series of devices set up throughout the house are powered and functioning. Such is Sophie’s Curse, which is a really dark game. Literally: there is more shadow than light in this game. And it works, because the sources of light are the same machines that protect your life. And when Sophie’s nearby or she’s trying to mess with the machines in the house, you really get scared. Play the game, and see if you survive. After playing this game, you cannot get inspired by it.

Outlast

I’ve saved the best for last. Outlast was developed by Red Barrels, a company composed of gaming professionals who came together from a variety of companies to make a badass horror game. And boy, did they succeed: from the moment it came out, this game quickly climbed up horror game lists and has continued to terrify us ever since, as has its DLC prequel/side-story Whistleblower and as I’m sure its sequel will do this fall.

The game follows Miles Upshur, an investigative journalist who gets tipped off to some weird things going on at the isolated Mount Massive Asylum in the California mountains. He arrives there armed with only a notebook and a video camera, only to find that the criminally insane inmates–who have been subjected to horrifying experiments–have gotten loose and are causing havoc in the asylum. You have to try and get out while also unraveling the mystery of Mount Massive, and of the experiments that go on there. It’s TERRIFYING! Visuals, audio, storytelling, tension and creep factor, everything is as close to perfect as possible. I’ve tried playing it, and I had to stop because everytime I did, I left shaking and worried about my heart.

So if you want a long and really scary movie experience, I suggest watching a Let’s Play of Outlast.

What do you think of horror games? Do you have a favorite?

Let’s discuss.

Smile Dog, a creepypasta character.

Recently I’ve been delving into a genre of horror that’s grown up on the Internet, and I have to say some of it is quite impressive. I’m talking, of course, about creepypastas.

Now, for those of you who’ve never heard of this and think I’m talking about a Halloween treat, a creepypasta is actually kind of like an Internet campfire ghost story, scary stories designed to shock and terrify and that originate online.  They’re sometimes accompanied with images, audio or videos, usually distorted or featuring or gore or creepy imagery, in order to intensify the effect. The name “creepypasta” comes from “copypasta”, a slang term for text that is copied and pasted around the Internet multiple times.

And even if you’re not familiar with creepypastas in general, you may have heard of some. Slender Man, whom I’ve written about on this blog before, has been the subject of numerous creepypastas in the past, to the point where some creepypasta-devoted websites no longer upload new literature about ol’ Slendy. There’s also the novel Penpal, which started out as a series of creepypastas, and Candle Cove, a story that’s reportedly being adapted to television by the Syfy channel.

Slender Man has been featured in a variety of creepypasta.

Now while the length and quality of creepypastas, like every other type of fiction, vary from one to the other, there are some ways to categorize them:

  • Anecdotes: as far as I can tell, these are the most popular of the creepypasta story form. The narrator(s), often anonymous, talks about a scary legend, a new story, or something from their past. The anecdote stories are often told in the epistolary format, or in the form of a letter or journal entry, though this being an Internet phenomena they’re more often told as blog posts or Reddit threads. They’re certainly my favorite form of the genre.
  • Rituals: As the name suggests, these are things you can do to make something terrifying happen to you or someone you know. Examples include the Midnight Game or Bloody Mary (which I’ve tried on numerous occasions, and I’ve never seen any results). Sometimes these rituals have a short backstory, but they can vary, like with the Bloody Mary game. And as you can guess, these are quite fun at parties.
  • Lost Episodes: This form has kind of fallen out of favor but it has some pretty famous creepypastas. Lost episodes usually describe a missing scene or episode from a famous TV show, usually a comedy or children’s show, that depicts a character acting very strangely and violently, usually ending in that character killing themselves or the other cast members. Often times the episodes, when they are supposedly found, feature strange or distorted audio and video, and occasionally are rumored to cause violent behavior in viewers. As you can guess from the description, these are pretty formulaic and repetitive, which is why they’ve lost popularity, though some are quite well known among creepypasta devotees.

Squidward Tentacles from Spongebob Squarepants has been the subject of a Lost Episode creepypasta. You can probably guess the rest.

As I said above, there are entire websites devoted to the creepypasta genre and droves of fans, some of whom create their own stories and upload them online. What makes this genre so popular? Well, I’m still pretty new to the genre, but I think that there are several factors that may explain this popularity. One is that creepypastas tend to be a bit more extreme than mainstream horror. They’re often accompanied by scary imagery or some other strangeness, and that adds to the creep factor. There’s also the very subject matter of creepypastas: with some stories, you can take elements from them and create your own stories. Slender Man is a character who’s been featured in a variety of media, and plenty of people have made creepypasta based on him. And then there’s the virality of creepypastas: you’re encouraged, by their very nature, to keep sending them around and around the Internet. There’s a certain power in that very concept that’s exciting, and encourages creators as well as readers.

It’s especially interesting when you consider that this is a genre born on the Internet, which has the reputation of having content geared towards people with short attention spans, and also is sometimes considered the gathering place of creators who couldn’t make it in the “real world” (eye roll please?).

Personally, I think creepypastas are quite entertaining. Some of the stories are very good, very creepy, and I enjoy listening to readings of popular creepypasta by YouTube artists. I know some people find them too extreme or that they lead to violent behavior (a subject for another time, not going into it here), but I see it as no different than enjoying a Stephen King story or going to see the latest scary movie. Just a different format with different rules that I would like to learn (though not write; by the very nature of creepypasta, I wouldn’t have as much creative control or make some side income off my work. Maybe I’ll try writing in the style though for a novel someday).

If you’d like to try some creepypasta, here are some good ones I’ve come across. If you check them out, let me know what you think:

Are you a fan of creepypasta? What is it about them that you like or dislike?

What are some creepypastas that you’d recommend trying?