Posts Tagged ‘video games’

I looked for a cosmic horror GIF, and this was my favorite.

Cosmic horror is everywhere these days. Since HP Lovecraft first kicked off the subgenre in the early half of the 20th century, it’s spread from pulp magazines to all corners of horror literature, to table-top roleplaying games and video games. And while cosmic horror has been in the movies and on TV sporadically since the 1960s, in the past couple of years we’ve seen a glut of it on those mediums: Annihilation, Stranger Things, The Color Out of Space, Underwater, Lovecraft Country (which I’ll be watching soon now that I have HBO Max), The Endless, and most recently, The Chilling Adventures of Sabrina‘s fourth season (though not very well).

And there are more on the way. Just today, I heard about a new film called Sacrifice coming out next month that has Lovecraftian themes (click here to check out the trailer). Sometime this year, the long-awaited anime adaptation of Uzumaki by Junji Ito is supposed to air. Richard Stanley, the director of Color Out of Space, hopes to do a trilogy of films based off Lovecraft’s work.

And there’s a lot more that I probably don’t know about. Plus new games, novels and short stories, comics, manga and anime, poems and art! Cosmic horror is kinda going mainstream right now. Or as mainstream as horror can get.

Color Out of Space was awesome. And we may have more like it in the future.

The question is, why now? Why is this particular subgenre only now just getting mainstream acceptance? Why the sudden enthusiasm?

I think there are a few reasons. One is time and a devoted fanbase. Cosmic horror, as I said, originally came from pulp magazines with very small circulation. However, the fans who enjoyed the stories of Lovecraft and those who played in his world–what would later be known as the Cthulhu Mythos–preserved and kept the stories going even after the deaths of the magazines and of Lovecraft. Through hard work and advocacy, more fans found cosmic horror and found themselves drawn to the stories. Then as now, fans would then tell other fans, or create their own work based on these stories, which has a looping effect of creating more fans through exposure. So, it may have taken time, but cosmic horror has been able to spread with patience and the love of many who follow it.

Almost sounds like cosmic horror is an eldritch deity in and of itself, doesn’t it? I find that hilariously appropriate.

Another factor at play, I believe, is that modern audiences are more receptive to that kind of horror than they have been in the past. Like I said, it’s taken time for cosmic horror to penetrate the public consciousness, and so for many people, cosmic horror may be a nice change of pace from the usual horror fare. We’ve seen plenty of haunted house stories, slashers, and sequels and ripoffs of possession or ghost stories. Those elements are not normally part of cosmic horror. In fact, it could be a breath of fresh air for audiences.

And finally, while cosmic horror normally deals with ancient, otherworldly gods and terrible secrets, it’s a great place to talk about modern issues. Granted, horror has always been a place to explore our everyday fears and anxieties, but cosmic horror, through the perspectives and interactions of its human characters against these terrors, can do it in a unique way. Lovecraft Country uses cosmic horror to explore racism, which both was part of the genre’s start and which is a current problem today.

Is it too much too hope that one of those works might be a kickass, terrifying adaptation of Hellstar Remina by Junji Ito?

And I wrote a novella, What Errour Awoke, that combined elements of cosmic horror with the current pandemic to explore the fear with the latter. And yes, I still hope to get that published.

So, with all these factors, can we expect more cosmic horror in the near future? I think so. Maybe not in huge numbers from the movie industry, as cosmic horror tends to have a spotty track record there.* But certainly in other mediums. Horror-themed TV has been booming, so we’ll likely see plenty of shows exploring those themes in the future. Comics and manga have always loved cosmic horror. And, of course, we’ll likely see many, many new books or short stories in that vein.**

So long as they’re made with lots of love, both for the subgenre and for the projects themselves, rather than for the money, I look forward to it.

Are you a fan of cosmic horror? Are you enjoying the wave of new works in the subgenre? Let’s discuss in the comments below.

*While they were well-received by critics and moviegoers, Annihilation and Underwater underperformed at the box office, and Color Out of Space only had a limited theater release.

**Hopefully, I’ll be able to add to this. I’ve a few cosmic horror ideas waiting to be written. I’d love to share them with you all someday.

Okay, not actually in 3D, this is a blog, after all. However, I need to give these posts a snappy title if I’m going to keep recommending them, so here we go. Anyway, I’ve got some new anime I’d like to recommend to you, so let’s get to it.

And if you would like to read my previous two recommendation posts, here’s Post Number One and Post Number Two.

Astra: Lost in Space

Set in the far future, when humanity has started exploring other planets, a bunch of teenagers and one ten-year-old are sent on a survival retreat to an uninhabited planet. Unfortunately, their camping trip goes awry when a portal appears out of nowhere and sends them millions of light years across the galaxy, into the vast reaches of space. Luckily though, they find a spaceship that they can navigate back home. Along the way, they explore strange planets, grow as people and as a family, and try to find out how they ended up transported across space in the first place.

So yeah, this is kind of like Lost in Space, but animated and with teenagers. Hell, the show’s in the title! The balance between humor, mystery, and storytelling is a little off at times, but the characters are lovable and the mystery elements to the story are compelling. If you’re looking for sci-fi with characters you want to hug and a bit of suspense to boot, this might be up your alley.

 

Serial Experiments Lain

After one of her classmates commits suicide, fourteen-year-old Lain Iwakura finds out said classmate has since been sending messages to others in her class over the Wired, a super-advanced version of the Internet that uses virtual reality. She starts exploring the Wired, and finds herself going down the rabbit hole as she deals with secret societies, and an entity claiming to be the God of the Wired. But the greatest mystery of all may be Lain herself…

Released in 1998, Serial Experiments Lain has become something of a cult phenomenon in the anime community, noted for its uncanny predictions of how the Internet would develop in the next twenty years or so and exploration of Internet culture, as well as the nature of consciousness, God, and so much more. It’s a story more focused on philosophical/psychological exploration rather than traditional storytelling, so its slow pace might turn off some viewers. But if you stick with it, you may find yourself having your mind blown by this hard-to-define series.

 

Fruits Basket (2019)

Technically speaking, there are two adaptations of this award-winning manga, one from 2001 and one from last year. However, the more recent version has gorgeous animation, adheres more closely to the original manga, and plans to tell the whole story.

Fruits Basket follows Tohru Honda, a cheerful girl who finds herself homeless after her mother’s death. She ends up moving in with the Sohmas, a large and influential family whose members Tohru is classmates with. However, she finds something crazy out about her new home: certain members of the Sohma family can turn into animals of the Chinese zodiac when hugged by a member of the opposite sex or under great stress. Thus Tohru’s life becomes more wonderful and stranger than she ever dreamed.

So while the premise sounds whimsical enough, and there are plenty of sweet and funny moments, this series can get really dark. A lot of the characters have suffered from their ability to transform into animals, and there’s a lot of exploration of social isolation, anxiety and depression, self-loathing and self-fulfilling prophecies, broken homes and gang violence, and more. How the show balances all that so well with humor and lighter moments, I have no idea, but there you go.

Anyway, this is a great series to make you laugh and cry, with a literal menagerie of characters for you to fall in love with. The second season is due out next month, so I hope you’ll check it out in the meantime.

Overlord

This one’s become my new favorite anime, and I’ve watched it five or six times since I first watched it back in September. Yeah, you read that right. And I’m about to tell you why.

A gamer’s favorite virtual reality game is about to shut down forever. Having met all his friends and received his best memories in that game, he decides to stay in the game until the servers shut down. However, when the game shuts down, he finds himself transported to a world where magic and monsters exists. As his video game avatar. Which so happens to be a powerful undead skeleton and commander of an entire monstrous army, the great Ainz Ooal Gown. Wanting to understand his new world and find out how he got there, Ainz embraces his new form and sets out on a conquest of this strange new world.

Considered one of the best isekai stories out there,* Overlord has a lot to offer. Not only is it the sort of story where you get to root for a super-powerful villain, but the ensemble cast are a lot of fun and the story manages to keep you interested by flipping point of views and coming up with new scenarios to challenge the main character Ainz, who’s basically an office drone who’s suddenly found himself in the position of a god-king and is basically just trying to fake it till he makes it. And let’s face it, it’s just awesome to see an overpowered character as an antihero sometimes (check out this clip if you don’t believe me).

Ascendance of a Bookworm

A young woman gets her dream job of becoming a librarian and getting to read books all day. But then she dies and gets reincarnated into a fantasy universe. Cool, right? Wrong. First off, she’s now a sickly little girl named Myne, and can’t walk down a set of stairs without getting a fever. Second, she lives in a world where books are expensive and are usually the property of the nobility, which she is not. Despite all that, Myne is determined to get books one way or another, and she won’t let small things like illiteracy or a frail body get in her way!

As far as isekai anime go, this is a bit of an outlier. Normally, isekai protagonists have some great advantage and go out to do amazing things. However, Myne’s only advantages are her own brains and experience, and it’s a story about an ordinary girl (sort of) trying to live an ordinary life with her friends and new family, not anything like saving the world or conquering nations. Add in a mellow pace and beloved characters, and you find yourself falling in love with these characters. If you want a fantasy story not focused on anything major like politics or war and lovable characters just trying to eke out a normal life, this might be the anime for you.

My Bride is a Mermaid

Nagasumi Michishio nearly drowns, but is saved by a mermaid. But now, by mermaid law, he has to marry the mermaid, a girl his own age named Sun Seto. Whose overprotective father is the head of a merfolk yakuza family. And he’s not ready for his little girl to go off and marry, let alone marry a weak human. Hijinks ensue.

This beloved romantic comedy is sure to make anyone laugh. It brings together a whole bunch of kooky characters with a zany concept, and makes the most of it. For a while, it was my favorite anime in high school, and there’s a reason it’s endured for over ten years since it aired. If you want a zany comedy with endearing characters and the ability to surprise you at least once or twice an episode, this may be the anime for you.

 

Welcome to Demon School, Iruma-kun!

Iruma Suzuki is a 14-year-old pushover who’s been forced to work since he was a small child in order to get by. One day, his scumbag parents sell his soul to a demon. The demon, Sullivan, takes Iruma to the nether realms…and adopts him as his grandson! He then enrolls in the elite demon school, Babyls, where if he’s discovered to be human, he’ll be eaten. Hijinks ensue.

This is one of my new favorite anime. It oozes year-round Halloween spirit in every frame of animation, with eyeballs and skulls and spider webs (oh my!) everywhere. Not only that, but these characters are lovable and quirky in their own way, from sweet and pure but easily swayed Iruma, to the beloved and adoring Asmodeus Alice, and the hilarious Clara Valac (think me, but a demoness with twice as much energy and randomness as me). Watching them grow and become friends in a strange world is a lot of fun, as well as hella funny. If you want a series full of demons, Halloween, and utter hilarity and fun, I can’t recommend this one enough.

Toilet-Bound Hanako-kun

A high schooler goes into a bathroom to summon the spirit Hanako-san,** who is supposed to grant a wish to anyone who summons them. Instead of a little girl in a red dress, she gets a devilish boy in an old boy’s uniform, Hanako-kun. He’ll grant her wish…but in exchange, she’ll have to be his assistant in keeping her school’s spirits in line. Hijinks ensue.

With a unique animation style like a webcomic and a great balance of silly humor and intrigue, Toilet-Bound Hanako-kun is one of the breakout hits of Winter 2020. If you’d like a series with funny characters, stellar animation and a bit of supernatural fun, you might enjoy this one. New episodes are airing right now, so why not go ahead and check it out?

Which anime whets your appetite? Have you seen any of these? What did you think? Let’s discuss.

That’s all for now, Followers of Fear. I hope to have another post or two out this week. Also, wanted to let you know I’m writing like crazy these days. I should have an announcement of a new first draft before too long.

Until next time, pleasant nightmares!

*If you don’t remember from my first anime recommendation post, isekai is a subgenre of fantasy anime in which a normal person is transported to a magical world resembling fantasy worlds out of novels and video games, and may have features from the latter. The transported average Joe often ends up becoming some sort of hero or adventurer, going on quests and fighting monsters or exploring unknown regions. It’s a popular genre of anime right now, to the point that half the new series that came out last year seemed to be isekai anime. Thankfully, I can point out some of the good ones.

**Yes, the same spirit from Japanese folklore that inspired my short story “Hannah.”

It’s no secret that, along with horror, I’m a huge anime fan. In fact, I’ve dedicated posts to my love of Sailor Moon and to my favorite manga of all time, Red River. And because I wanted a change of pace, I figured I’d put out a list of some off the anime I’ve been enjoying lately or continue to enjoy years after I watch them. Along with Sailor Moon and Red River, these might be good places to start delving into what has become a worldwide phenomenon over the past several years. Or if you’re already a fan and just want something new to dive into, these could be good choices.

And of course, I’d love to hear from people who have already seen these series and enjoy them as much as I do.

So with all that said, let’s dive in. Here’s 8 anime I recommend.

1. Code Geass: Lelouch of the Rebellion

Another one of my favorite anime, this still influences me as much as Sailor Moon does. In a world where Britain is the Holy Britannian Empire and has conquered over a third of the world, an exiled Britannian prince in hiding in the recently-conquered Japan gains the power to control and influence people under certain circumstances. He dons a disguise and starts a rebellion against his father’s empire, while his best friend takes up arms against his rebel alter-ego on Britannia’s side.

An excellent show combining war, chess-level battle strategy, political intrigue, romance, high school drama, and giant robots. All in a cool two seasons that have spawned several mangas, games, a movie series, and even a new season coming out later this year (I will catch it as soon as I catch the movies, because apparently this season is a direct sequel to them). This is not a series to be missed, believe me.

2. Miss Kobayashi’s Dragon Maid

A programmer by the name of Kobayashi (first name never mentioned) gets drunk one night, goes into the mountains, and stumbles across a dragon. She pulls a sword out of the dragon’s back, saving its life. The next day the dragon appears at Kobayashi’s apartment as a human girl to become her maid. Hijinks ensue.

This is one of the most popular animes out there right now, and it’s only thirteen episodes long! It’s just a silly fish-out-of-water story with dragons, but goddammit it is fun. They’re hilarious and heartwarming characters, learning to get along with this world and have a good time. I sometimes just watch some of my favorite episodes because they make me relaxed and lift up my mood. I highly recommend to anyone looking for a fun and laidback series with lots of laughs.

And it’s worth a watch just for the “How to Tame Your Dragon” joke in episode 2 (only available in the English dub).

3. Zombie Land Saga

A teenage girl named Sakura Minamoto dies in a car crash after she leaves for school one day. Ten years later she’s resurrected as a zombie, her mind and personality intact but her memories lost. That is crazy enough, but then the guy who resurrected her, a weirdo named Kotaro Tatsumi, informs her that she and six other zombie girls must form a pop idol group and become popular enough to somehow “save” the Japanese equivalent of the state of Idaho (sorry Idahoans, but the only time I ever hear anything out of your state is when there’s a presidential election). All while keeping their identities as zombies a secret from the public.

Considered by many to be one of the best anime of 2018 (including yours truly), this anime is a satire making fun of the Japanese idol industry as a whole as well as the anime focusing on them (yeah, that’s a genre). It’s hilarious even if you’re not familiar with either industry or genre, and it’s heartwarming too, with a cast of characters you grow to love and root for by the third episode. And it has the best examples of a trans character and a disabled character I’ve ever seen in anime. That alone makes it truly special.

You should give it a watch just for the outta nowhere rap battle in episode 2.

4. Shimoneta: A Boring World in Which the Concept of a Dirty Joke Doesn’t Exist

You know how there are people who believe if pornography and swearing were banned by law and sex education highly regulated, a more pure society would arise and people would naturally become better? Imagine if technology got to the point where that was enforceable and Japan somehow tried to make this happen. That’s the concept of Shimoneta, which follows a young man who wants nothing more than to be a moral, upright citizen and distance himself from his father, who was jailed for protesting the government’s efforts to over-regulate sex education and sexual content. Too bad he gets wrapped up with a classmate of his who is secretly a “dirty terrorist” and wants to decriminalize potty mouths and sexual content in our everyday media, and ends up founding an organization with her.

It’s a brilliant thought experiment on the part of the anime, and gives both sides of the argument, as well as what happens when either side becomes too extreme, a fair hearing. Of course, being anime it does it with as many dirty jokes as possible, to the point I’m surprised my floor isn’t covered in dirt whenever I watch it, but it’s still a brilliant anime. If you want a raunchy comedy with brains behind it, Shimoneta may be for you.

5. That Time I Got Reincarnated as a Slime

One of the latest entries in the isekai genre,* a 37-year-old businessman is stabbed to death after a mugging gone wrong, and ends up being reincarnated in a world out of a fantasy game. The thing is, he’s been reincarnated as a slime monster. Which normally would suck, but he soon finds himself becoming a protector for the many peoples living in the area he reincarnated in and taking on several foes with his unique powers. Within the span of a few episodes, this slime, renamed Rimuru Tempest, will become a great player to the events of his new world.

This anime has recently wrapped its first season, and a second season is already ordered for next year. Not hard to see why, with great animation/visuals, and relatable characters, especially Rimuru who is kind and funny and makes being a ball of slime look desirable. All set in a rich world filled with a variety of creatures with unique abilities and cultures. And my God, I think the society Rimuru creates should be the model for every community in the world who wants to make coexistence between different groups a thing. I’m kind of jealous.

6. The Rising of the Shield Hero

A darker isekai than the last entry, this is considered one of the most controversial anime in recent years (and its first season still isn’t over). A young man is transported to another world with three other teens to become the legendary four heroes who will save this world from Waves, invasions of terrible monsters bent on destroying the world. Problem is, he gets to be the Shield Hero, which compared to Sword, Spear and Arrow isn’t as cool. As if that weren’t bad enough, soon after arriving in this new world, he is betrayed and finds himself losing all his money, dignity and respect, even from the other three heroes. Alone, unable to trust anyone and still required to go save the world, he ends up buying a slave named Raphtalia to help him in his missions, and sets out to destroy the Waves. At the same time though, will he find a way to redeem himself and find hope again?

As I said, this is one of the most controversial anime of recent years, due in part to how the protagonist is betrayed (I won’t go into why here, you’ll have to watch the first episode and decide for yourself if you want to go further afterwards). However, I will say that besides that, it is a great story of someone going against impossible odds and trying to find hope again. I look forward to every Wednesday when a new episode comes out, and will be waiting eagerly for the next twelve or thirteen on the way.

7. My Hime

Also known as Mai-Hime, this is from the same studio that brought us Code Geass. A teen girl and her sickly younger brother go to an exclusive boarding school, only to find out that the girl is a Hime, one of thirteen girls selected to participate in a ritual that occurs in the area around the school every couple centuries. Armed with fire magic and a dragon named Kagutsuchi, she must fight off terrible monsters or risk losing all she cares for. But there’s a secret plot afoot at the school involving the Hime, and if she isn’t careful, the teen girl will be the latest victim to fall prey to the ritual’s dark purpose.

I own this series on DVD, and still break it out every couple of years. It takes what seems to be a lighthearted story and expertly adds darker elements over time, drawing us in to the plot as well as into the lives of these characters. I’d give it a try if I were you.

8. My Otome

A spin-off/sequel to My Hime (it’s heavily hinted the events of My Hime cause the events of My Otome), a teen girl goes to a famous school for Otome, women who use nanotechnology to become superpowered warriors and keep wars at bay by working directly for the rulers of different nations. The girl goes there hoping to become an Otome and find out who her mother, a former Otome, was. While there, she makes friends, falls in love, and becomes embroiled in a plot to take over not just the country the school is located in, but the whole world.

This anime features a lot of characters from the original anime (possibly reincarnated after several centuries), and a less cosmic/Apocalypse-themed plot, but at the same time allows these new characters to shine and has the same expert storytelling as the previous series. If you like My Hime, definitely check out My Otome.

Well, that’s eight anime I recommend. Thanks for sticking with me through this long article. But tell me, which anime peaked your interest? Have you seen any of the above-mentioned shows? What were your thoughts? And what would you recommend seeing? Let’s discuss.

And if you like anime and horror, maybe consider becoming an advanced reader for my upcoming novel Rose, about a young woman who starts turning into a plant creature (and that’s just the start of her problems). The concept itself is influenced by anime and my love of the medium, and I think it shows. If this at all interests you, send an email to ramiungar@ramiungarthewriter.com and I’ll put you on the list. Thanks, and I look forward to hearing from you.

*For those unaware, isekai stories are about people from our world who end up in alternate worlds or dimensions with strong fantasy or sci-fi elements. They often end up becoming chosen heroes, going on quests, or otherwise becoming central to the events of the world they’re in. Sometimes these worlds are real life versions of video games the protagonist is playing prior to changing dimensions, is itself a video game, or has some video game elements. It’s one of the most popular genres out there right now. The more you know.

Well, here we are. The latest Five Nights at Freddy’s novel, The Fourth Closet, was released late last month. I’ve spent the past week reading it, wondering if this is the last novel, if this book contains answers to the events of the previous books and the franchise’s lore as a whole, and wondering just how this volume compares to the previous two books. Since I finished it yesterday, I’ve been dying to share my thoughts on it (and all without being shoved into an animatronic suit, I might add). So now that we’re here, let’s dive into what is likely the last FNAF novel (thought considering this novel was co-written by franchise creator Scott Cawthon, who knows if it’s truly the last?).

So for those of you who don’t know, Five Nights at Freddy’s is a video game franchise about security guards having to deal with haunted animatronics that try to kill you during your shift at a pizza place (or in the case of the fourth game, someone’s bedroom). Yeah, I know it sounds ridiculous, but it has proven immensely successful, spawning several sequels and spin-offs, three novels, a movie in development at Blumhouse Productions (which I wish would go into production already), and thousands of fan-made tribute games. Some of the reasons for the game’s success is its simple yet intense gameplay, as well as its deep and mysterious lore (supposedly the events of the game were caused by a serial killer and the ghosts of his victims, but figuring out what exactly went down and when is a challenge).

I’ve reviewed the first two books, The Silver Eyes and The Twisted Ones, and while I wouldn’t count them among my favorite horror novels, I have found them intriguing enough and similar to slasher movies in book form. And I found Twisted Ones to have improved and fixed many of the issues of Silver Eyes, making for a better novel, so I hoped The Fourth Closet would also improve. Did it? Let’s see.

Fourth Closet takes place about six months after the events of Twisted Ones, and tells the story mainly from the POV of the other main characters, especially series’ protagonist Charlie’s love interest John. At the end of Twisted Ones, Charlie had seemingly died, but in this new volume, we see Charlie returned alive two days later. Or did she? While everyone else is convinced this Charlie is their Charlie, John isn’t so sure. And when kids start disappearing in town again, like they did during the tenure of the original Freddy Fazbear’s Pizzeria, John must gather the gang together again to investigate. But will searching for the truth lead to answers, or will it lead to horrors that the characters never anticipated?

So to start, this novel does show improvement over the previous two. The story and mystery is well-told, and the violence, which there is plenty of, is written to be easy to picture in our heads. I also found a number of surprises in the course of the story that were really surprises, rather than predictable twists, and elevated the story. And of course, we got to see a number of famous animatronics from the franchise, including a few of my favorites. I never mind seeing those guys. And finally, the story ends in a way that I can be satisfied with, especially if Cawthon is intending on writing a trilogy.

Of course, this novel does have some issues, as the others did. For one, the main cast is still flat as boards. Yeah, we get some insight into their thought processes in this book, but it doesn’t really allow us to get to know them as characters. That, and there’s a big reveal about Charlie that isn’t as well-written as it could have been. So while I kind of understand what the reveal is, I’m also a little confused and could use some more information to explain things. I know, Cawthon likes to let fans guess and spin theories with this franchise, but doing the same thing in a novel can seriously backfire on you (believe me, I learned that during one of the drafts of Rose). And trust me, it backfired here.

But on the whole this novel is a decent story, and shows its writers’ desire to learn from past mistakes in order to make sure any addition to the franchise is worth it. On the whole, I’m giving Five Nights at Freddy’s: The Fourth Closet a 3.4 on a scale of 1 to 5. If you recall, I gave the first and second books ratings of 2.6 and 3, respectively, for an average of 3 out of 5 for the trilogy. Average as a whole, but considering the source material  is a video game franchise and that the creator isn’t used to writing prose fiction, average is great. After all, under other creators, it could very well turn into the literary equivalent of the Super Mario Bros. movie. And nobody wants that!

Last week I read an article where Adam Winguard, the director of the disaster that is Netflix’s adaptation of the Death Note franchise, had to quit Twitter because he was receiving so much hate mail and even death threats over his adaptation. And yesterday, the admins of a YouTube channel dedicated to reviewing and discussing anime and manga received death threats for posting a positive review of the movie.

Let that sink in for a moment. A whole bunch of people are sending people hate mail and threatening to kill them over the Internet for either making or liking what many consider a bad movie. And I’d bet one of my anime figurines the majority of these angry people are fans of the Death Note anime and manga who are incensed that the director cast white actors in the movie and the numerous changes from the source material, as well as just making a really bad film, or that anyone would like the film.

Now, all three complaints are legitimate: the casting of white actors as what were originally non-white characters is a serious problem that Hollywood and the public are continuing to grapple with even now. The many changes from the source material were not only unnecessary, but actually made the film more of a mess than a wonder. And it was a really bad film (check my review here for my own thoughts on the subject).

But there is absolutely no excuse or reason–ABSOLUTELY NO EXCUSE OR REASON–to send hate mail or threaten someone’s life. Especially not for their creative work, no matter what decisions they make or the quality of it. And those who think nothing of doing it have some serious issues that need addressing.

Unfortunately, this isn’t the first time fans of a franchise or a character or something along those lines have gone a little bonkers. I was ranting about this issue of fans going crazy back in 2013, when people were leaving intentionally bad reviews of Charlaine Harris’s last Sookie Stackhouse book because it was the last book, and threatening harm to themselves and others if their favorite couples didn’t end up together (and possibly followed through after a copy leaked in Germany). Later that year, people were sending tons of mail to Warner Bros. and trying to get the White House to intervene in the casting of the Fifty Shades of Grey movie (not sure what they expected to happen with that one).

Seriously, was this worth the hate campaign? I actually enjoyed the movie.

Since then we’ve seen negative reactions to the idea of the Ghostbusters reboot, and then the female-led cast, which was so hateful everyone involved in the movie felt the need to comment and even make a joke about it in the movie. We’ve also seen people react negatively to Captain America becoming an agent of Hydra in the comics, with some people threatening the writers behind this move. One man claiming to be a Marine even said that he would abandon his moral code and become a stone-cold killer because of the change (seriously, did any of these nincompoops think that maybe this was a mind-controlled Cap, or one from another dimension, which apparently is the case?). We’ve probably all seen articles about angry males attacking women online for attempting to be part of the video gaming community and industry. And there are more of these than I’m probably aware of, with this Death Note thing just being the latest.

What’s causing people to become so angry and violent over fictional characters and worlds? Well, it might actually be nothing new. As long as there have been creative works and their creators, there have been people who have gotten passionate about them, sometimes a little too passionate (*cough* John Hinckley Jr. and Ricardo Lopez *cough*). And sometimes people even feel that their love of a property gives them some sort of ownership over said property, and therefore they have a legitimate voice in any decisions over said work. And with the Internet as both means to reach like-minded individuals and platform to voice their vitriol without worry of censure, some of these overly-passionate fans can gather en masse and make their anger heard, warranted or not. Sometimes, a few of them even feel emboldened to make threats of violence.

And I get it. I hated the Death Note movie too. I can think of several ways the Star Wars prequels or some episodes of Doctor Who could’ve been better (I actually nearly threw a shoe at the TV once because I really disliked an episode). And God, was I upset when shows I really liked, such as Dracula or Sleepy Hollow, got canceled. I would have loved to find the people responsible for all these mistakes and given them a piece of my mind.

But therein lies the problem: none of these fans have any actual ownership or say in the decisions revolving around these stories, and at the end of the day, it’s the creators themselves who get to make those decisions. And we should let them. After all, they are spending valuable time and energy to bring us these stories we love so much. It’s essentially a gift from them to us, the readers and viewers. And while not all these creative variations are welcome (*cough* first three DCEU movies *cough*), some of these creative risks have led to some the greatest pieces of storytelling ever made. Remember there was a time when the Winter Soldier wasn’t a thing, let alone a former friend of Captain America gone evil. When Heath Ledger was cast as the Joker, people swore it was the worst casting decision that could be made, and yet Ledger’s Joker is arguably one of the best Jokers ever brought to life. And let’s be real, William Shakespeare ripped off and made changes to most of the stories he’s famous for! And look at him!

A decision that turned out to be right after all.

And this is not just for variations in already established characters and stories. Creators should be able to experiment with stories and characters. Otherwise, would we have Doctor Who? Harry Potter? Death Note the manga? Stephen King’s IT?

So what should you do if a story you like or an adaptation of a story goes in a direction you dislike? Well, there are two possible decisions that you could go that won’t make you look like a tool (trust me, as both fanboy and creator, they work). One is to do what I did with Death Note: calmly point out what was wrong with it or what you disliked. You don’t have to be angry to get your point across. I’ve found calmly discussing what you disliked about something does more than shouting. And besides, being rude or angry or telling someone to die never convinced anyone to your point of view or made them change their ways.

The other is to just not take part at all. After Jodie Whitaker was announced as the 13th Doctor, many fans reacted by simply deciding not to watch the show anymore. I even have a friend who decided to do that, and while I disagree with their view, I respect how adult their reactions were. (Thought to be fair, after all those years of Moffat tropes, it might’ve been easier to leave than to work up anger over a casting decision). So if you don’t like what the creators are doing, just leave. Don’t ruin the experience for everyone else who may want to try out the new direction.

And if you’re a parent with kids who may get overly passionate about fictional works, maybe have a conversation with them about how to respond to this sort of thing. It might save someone a lot of headaches later on.

While I doubt this problem will go away anytime soon–if anything, it might get worse over time–we can at least approach it in a healthy manner, rather than with further fear and anger, as well as to find healthy alternatives to anger and/or death threats. Either that, or we never get any sort of new stories ever. And I really don’t want to see that.

 

That’s all the ranting for now. The next week and a half will be crazy for me, so I have no idea how much, if at all, I’ll be able to post until October 1st. I’ll try and get something out next week, though if I don’t, please don’t hold it against me or send death threats.

Until next time, Followers of Fear. Pleasant nightmares!

You may have heard me speak of the Five Nights at Freddy’s video game franchise about a haunted pizzeria filled with killer animatronics before on this blog (if you’re unfamiliar with what that is and want a quick lesson to know what I’m talking about, click HERE), including the novel released about two years ago, Five Nights at Freddy’s: The Silver Eyes, that’s part of the franchise’s lore (click HERE for my review of that novel). I find the franchise itself fascinating, though I did not care for the novel that was produced from it, finding it cliched and predictable, as well as poorly edited. So when I heard that a sequel to the novel, Five Nights at Freddy’s: The Twisted Ones, was coming out, I was skeptical. Could this be an improvement? Or would it just be terrible? I decided to get a copy and find out.

And if you’re a huge fan of the franchise or whatever, don’t expect me to delve deeply into the lore and try to figure out the exact mythology of the game. I’ll leave that to the people on the Game Theorists channel on YouTube. No, I’m going to evaluate the novel as a novel: how it was written, if it was scary, how good the plot and the characters are, and what could’ve been fixed or improved. Why? Because that’s what I do here.

So, FNAF: The Twisted Ones takes place not too long after the events of the first novel. Charlie, the protagonist of The Silver Eyes,  is at college learning about robotics and trying to sort out all the things that have happened in her past. However, a series of murders that can only have been caused by the sentient animatronic suits from Freddy Fazbear’s Pizzeria draws Charlie, as well as her friend Jessica, old flame John, and hometown sheriff Clay into a bizarre nightmare, with more mysteries to uncover and an old enemy out for blood.

Was it any better than the first book?

Well, it did have some improvements. For one thing, The Twisted Ones is edited much better than The Silver Eyes. You can tell that franchise creator Scott Cawthon and writer Kira Breed-Wrisley took their time making sure the grammar, spelling and punctuation was up to scratch, as well as ensuring that the indentation wasn’t all over the place. There was also way more animatronic action, something that was sorely missing from the first book. And I have to admit, the plot was somewhat unpredictable, with the final third–especially the climax–being actually a bit of a whirlwind in how it gripped and held onto you. And there were new elements introduced into the story that actually did shed a little light on the franchise (I won’t go into them here, but observant readers should be able to put the pieces together).

However, there were a number of things I didn’t like about the book. For one, these characters feel even flatter than they did in the first book. In the first, they were just given enough characterization to carry along a slasher movie, but those characters that have come back feel even less like actual people. The exception might be Charlie, but most of her character is fretting over the events of her past rather than getting to know her and see her grow as a character. Speaking of characters, I also found the character of Arty totally unnecessary. He’s introduced as this classmate/friend of Charlie’s and a possible rival to John, but he’s only in about two percent of the story, and he doesn’t contribute anything. If you took him out of the story, it seriously wouldn’t make a difference. I wonder why he was even in the story in the first place.

I also found Charlie’s obsession with her past and her brother coming across as melodramatic. You can have a character affected by a horrible experience that exposes a lot about their past, but here it felt almost corny in how over-the-top the emphasis was. Please, can we scale back on that? Surely there’s more to this character than “Oh, my past is so tragic! I’ll live my life around my dark and horrible past!”

The next book. Hopefully it’s good.

But the biggest thing that I didn’t like was that during one scene about two-thirds of the way through the book, the scene is set in Charlie’s dorm room. A few paragraphs later, however, they’re in the car, and it’s such a sudden transition. How sudden, you ask? Imagine in a Marvel movie, Nick Fury and Captain America are talking in a hangar bay in one frame, and in the next they’re in an open field, but none of the characters notice the change. It’s that sudden, and it’s very sloppy.

Still, The Twisted Ones is a better novel than The Silver Eyes. On a scale of 1 to 5, I’m giving this book a 3.0, an improvement of 0.4. The characters aren’t that interesting and there are problems with the book, but I honestly prefer it. Though you can’t get me to love this series, and I honestly would like Cawthon to stick to video games. Just being honest.

Speaking of which, Cawthon is releasing a new book late next month titled The Freddy Files, which is supposed to go over game mechanics and even answer the complex lore of the series. I might read that, but I honestly don’t know if I want to. Not only that, but I’m pretty sure Cawthon’s going to release a third book in the franchise at some point. Like I said, I wish he wouldn’t, but with any luck, he’ll take another year and a half to release his next book, enough time to improve his next literary venture by another 0.4 or more.

Anything’s possible, especially when killer animatronics are involved.

I’m taking a break from posting Video Rage updates and #FirstLineFridays (though I hope you’re reading those with the same enthusiasm and interest you read the blog posts of others) to talk about something that’s become a bit of an interest for me. Now, I don’t play video games. I don’t have a console, nor do I have the time, patience, or drive to play them. But I love watching others play them. Specifically, I watch gamers play games and post the footage of the games and of themselves playing the games on YouTube. They’re called Let’s Play videos, and they are one of the most popular genres of video on YouTube.

And I’ve become quite the fan of them. Especially videos of horror games. And I’ve found that horror games, like movies and books, can run the gamut from excellent to “we didn’t put that much effort into this game and we’re merely taking advantage of people who are hoping to find a gem among a pile of crap.” Yet from a writer’s standpoint, I’ve found that even bad or average games can lead to great ideas for stories.

Beyond the basic elements of a scary story–the monster or evil the character/player has to face–the developers often, especially in the good games, put a lot of emphasis on visuals and audio. They’ll work with lighting, placement of objects, and, best of all, the antagonists of the game to create the creepiest effect. They also use sound effects and music as effectively as any composer and sound mixer to heighten tension and signal to players what sort of scene in the story they’ve come across. Add in great story that can be told over longer periods than movies and even some books, well-timed jumpscares, and objectives in the game that usually involve getting near a monster, and you’ve got a recipe not only for a scary game, but a great vehicle that can put the creative player or viewer in the right state of mind to come up with scary story ideas of their own.

And you know what else? Some of those ideas can be pretty spectacular. I know, I know, what constitutes a good idea is often about perception, and the execution of those ideas in turning them into a story is also up to the author’s individual skill, but I just want to say, they are often very good ideas. Not too long ago, I had an idea for a novel that was inspired by a game. And it sounds like a very strange and creepy idea for a story. I think I state all this because despite the fact that the gaming industry has grown over the years, with thousands of professional and indie developers, and millions of players around the world, a lot of people still see gaming as a thing for kids and are surprised that gaming, and people who watch gamers play, is such a serious thing among adults and kids. Heck, even late night host Jimmy Kimmel made incredulous jokes about the phenomenon at one point, though he later came to realize that he may have been a little hasty in judgment and talked to Let’s Play gamers to get their side of it.

Truth be told, video games are a lot like comic books: what was originally seen as something meant for kids yet possibly bad for their minds has become something that adults can appreciate and serve as the basis for several successful movies, TV shows, and so much more. They’re continuously evolving, changing as new fans and creators join the community, inviting discussions and debates, new takes on old characters and stories and encouraging people to exercise their creativity and skills in the name of fun. It’s no surprise that games can also be enjoyed by both playing and watching, and allow creators to come up with their own fun and unique stories.

Though I do agree that certain games are best left out of the hands of children until they reach a certain maturity. Seriously, if you think it’s okay to let your five-year-old play a Grand Theft Auto game, I worry about your parenting skills.

But enough of that tangent. I’ve been talking about how horror games can serve as great creative juice for horror writers (and other creative types). So I’m going to list some of the best horror games I feel can give you inspiration, whether you decide to play them or just watch others do it. Each game has plenty going for it, so you can really learn a lot from it and get plenty of ideas. So without further ado, let’s get started!

Slender: The Eight Pages

I would be remiss if I did not list this one. This game set the standard for what constitutes a successful indie horror game. Based on the Slenderman character I’ve mentioned more than a few times on this blog, the game tasks the player trying to find eight notes scattered around a forest that pertain to the Slender Man, all while trying to avoid the creepster himself. While Slendy was popular on the Internet prior to the game, the game really caused him to explode as a phenomenon, and really hit home to people that indie horror games can be creative and cool, too.

Since Slender came out, the creators have put out a number of sequels, some of which are really great, and he’s appeared in other games as well. However, this is the game that started it all, and you should definitely give it a try, if only to set the bar for what a horror indie game can be.

Five Nights at Freddy’s

If Slender set the standard, then Five Nights at Freddy’s, which I’ve talked about on this blog as well, took the bar and threw it into the upper atmosphere. Created by programmer Scott Cawthon, Five Nights at Freddy’s (often abbreviated as FNAF) follows a security guard tasked with the night shift at a pizzeria with a checkered history while killer animatronics roam the halls trying to get into your office. The game combines simple gameplay, terrifying visuals, and strong jumpscares to create a powerful gaming experience, spawning three sequels, one kid-friendly spin-off, a novel that I’ve read and reviewed, and a movie I’ve made no secret that I’m excited about, as well as thousands of tribute and knock-off games inspired by or trying to capitalize on the popularity of the game.

Another reason this game is so popular is because the game has a huge mythology, but no one’s been able to make sense of it or put the events in order. You go online, you’ll find tons of people putting forth their theories about this haunted pizzeria and why the animatronics are trying to kill you. You should check out the games for that mystery alone, but for all the reasons I’ve listed, you cannot miss this game.

PT

You can’t actually get this game anymore as far as I’m aware, but you can find plenty of people who played it. PT stands for “playable teaser,” and was originally just that: a teaser for an upcoming game you could play. Specifically, PT was teasing a new Silent Hill game which filmmaker Guillermo del Toro was to be part of, until that project fell through. Still, PT was a great game on its own, despite the final two stages of the game considered to be confusing and requiring special knowledge to make it through them. Its eerie story, the strange unreality of the house setting, and other factors led to PT becoming a popular free mini-game.

Speaking of which, a short film based on PT was released online recently by YouTube channel Oddest of the Odd, and it really captures the game’s spirit and eeriness. Check it out here, and have a great time.

Until Dawn

Imagine a game version of Cabin in the Woods that’s trying to be serious horror instead of satirical horror comedy, and you’ll start to approach what Until Dawn is. A year after two sisters disappear at a mountain cabin, their brother and friends head back to the cabin to remember the girls and have fun, only to have or or several somethings stalk them. At times creepy or terrifying, at times silly or fun, Until Dawn features a cast of well-known actors including Brett Dalton, Hayden Panettiere, and the awesomely named Rami Malek.

I can’t reveal much more about this game without giving away a ton of surprises, which are more fun to discover by experiencing the game itself. I will tell you though that the game relies a lot on the “choice” mechanic, which means that you get special choices throughout playing the game, and those choices influence how the game turns out. Info revealed, who lives and who dies, all rely on the player’s choices, and this is reflected in the game’s emphasis on the Butterfly effect. Play it or watch it, you’re likely to get a very interesting film influenced by 80’s slasher films, mystery/thrillers, and some Native American mythology.

However, it’s only available on the PS4, so you’ll have to buy that if you want to get Until Dawn. Sucks, right?

Emily Wants to Play

Holy crap, this is a tough but fun game. A pizza delivery guy is lured into a house and finds that the ghost of an evil little girl and her sentient dolls have trapped him in the house, determined to have him play a game that could cost him his life. Creepy in both tone and characters, this is a game that is as scary as it is challenging. However, if you have the fortitude to play, you’ll definitely get your money’s worth. People with doll phobias should not play this game though. You’ll be unable to sleep afterwards though.

Wick

For some reason, this game isn’t as well known as others, which is sad because it is SO GOOD! Armed with matches and candles only, you have to spend the night in a wood that was once the home of a family whose parents died in a fire and whose children went missing. Along with finding new candles and collecting objects related to the children, you have to avoid the ghosts of the children that haunt the woods. From the dark woods to the freaky nature of the ghosts, Wick is a game that will remind you of campfire stories that kept you up at night as a child.

Boogeyman

Using a similar mechanic to FNAF (and possibly inspired by it), Boogeyman follows a young boy who moves into a house that has a history of children disappearing from it. Learning from the tapes of a previous resident about the creatures that live in the house’s walls, you have to fight through several nights with mainly a flashlight and keep the Boogeyman from coming into your room and tearing you apart. From the distraction-filled room to the design of the Boogeyman himself, this is definitely a game to make you want to check under the bed and in the closet before you go to sleep.

Sophie’s Curse

You get a job to stay by an old man’s side and watch his house through the night while he sleeps. Sounds easy enough…until you find out that the house is haunted and that the only way to keep away the creepy little girl ghost is to make sure a series of devices set up throughout the house are powered and functioning. Such is Sophie’s Curse, which is a really dark game. Literally: there is more shadow than light in this game. And it works, because the sources of light are the same machines that protect your life. And when Sophie’s nearby or she’s trying to mess with the machines in the house, you really get scared. Play the game, and see if you survive. After playing this game, you cannot get inspired by it.

Outlast

I’ve saved the best for last. Outlast was developed by Red Barrels, a company composed of gaming professionals who came together from a variety of companies to make a badass horror game. And boy, did they succeed: from the moment it came out, this game quickly climbed up horror game lists and has continued to terrify us ever since, as has its DLC prequel/side-story Whistleblower and as I’m sure its sequel will do this fall.

The game follows Miles Upshur, an investigative journalist who gets tipped off to some weird things going on at the isolated Mount Massive Asylum in the California mountains. He arrives there armed with only a notebook and a video camera, only to find that the criminally insane inmates–who have been subjected to horrifying experiments–have gotten loose and are causing havoc in the asylum. You have to try and get out while also unraveling the mystery of Mount Massive, and of the experiments that go on there. It’s TERRIFYING! Visuals, audio, storytelling, tension and creep factor, everything is as close to perfect as possible. I’ve tried playing it, and I had to stop because everytime I did, I left shaking and worried about my heart.

So if you want a long and really scary movie experience, I suggest watching a Let’s Play of Outlast.

What do you think of horror games? Do you have a favorite?

Let’s discuss.

Norman Bates, a prime example of a man with a mental illness in horror fiction.

I’ve been wanting to do a post for a while now that examines horror or literature but wasn’t my usual Reflections or Writing post. And then I read this article not too long ago on how mental illness is portrayed in anime (surprisingly anime takes a very honest and powerful take on the subject) and it got me thinking. It’s no secret that mental illness—or its more common designation, “insanity”—has been a huge part in horror fiction since the earliest days. The problem is, most of it tends to be pretty negative portrayals.

This is actually pretty sad, to say the least. Approximately one in three people worldwide will show enough symptoms to qualify as having a mental disorder at some point in their lives. In the United States alone, that number is nearly is nearly one in two. And a majority of these people are nonviolent. I should know. I’ve known various people throughout my life with some form of mental illness, both family and friends, and I have been open in the past about being on the autism spectrum myself. None of these people I know would hurt a fly, and I could never hurt anyone outside of one of my own stories.

This is quite different from horror fiction, where we have a variety of characters with all sorts of mental illness–Annie Wilkes, Norman Bates, Jason Voorhees, etc.–who are as violent and dangerous as they come. What gives?

So I’m going to do a series of posts, over the many months, about how mental illness is portrayed within horror fiction. Now, I’m not a psychologist or psychiatrist. I’m a horror novelist. And God knows I haven’t seen or read every horror story out there. Not even some of the classics. But like I said, I will try my best to go over this subject with the respect and care it deserves. I will do case studies, maybe make some recommendations, and maybe even ask the question: is the portrayal of mental illness in horror fiction good or bad.

And if one can write characters, particularly villains, with mental illnesses. And by one, I might mean me.

In the meantime, if you, my Followers of Fear, can give me any recommendations to help me write this series of posts–whether it’s films or books to check out, articles that have already gone over the subject, etc.–let me know. I could use all the help I can get for this massive undertaking.

Heck, if you’d like to write a guest post, I’d be more than willing to consider it.

That’s all for now. In addition to this series, I’ve got a bunch of posts I plan to put out over the coming days and weeks, so keep an eye out for them! Have a good week, my Followers of Fear.

Now before I start this review, I need to do a little background: Five Nights at Freddy’s is a video game series created by game designer Scott Cawthon that follows a security guard trying to survive a week at a haunted pizzeria filled with killer animatronics (yes, that’s what it’s about; read here for a fuller explanation on the game and its popularity). The game has proven extremely popular, spawning three sequels, an upcoming RPG game, a movie that I’m excited about, and was a large part of YouTube’s annual Rewind video this year.

The game’s popularity is due in part to simple gameplay paired with a surprisingly challenging game, terrifying visuals and sounds combining to create a tense atmosphere, and a lore that tons of people have been trying to make sense of and put in a timeline since probably the very first game (seriously, search “FNAF theories” on Google. I’ll wait). And these people were excited to hear that Cawthon had teamed up with a writer to produce a novel based on the games, hoping that it would lead to an explanation.

Unfortunately for them, that’s not the case. While the book is kind of canon according to the creator, it’s kind of like an alternate universe’s version of the story of the games, a retelling of the story in the form of the novel with most of the elements of the games.  It doesn’t actually explain the lore of the games.

That being said, I decided to check the book out anyway. I like the series, I wanted to know if this could be a clue to what the movie could be about, and I like a good scary story. With that in mind, I downloaded it onto my Kindle, and read it all in three days.

So with that background out of the way, what did I think of Five Nights at Freddy’s: The Silver Eyes? Well, I thought it was an average horror story at best. Not too say that it was totally bad, it had some things about it that I liked. I just felt that it didn’t have as much effort put into it as could’ve been put in.

So what’s the book about? FNAF: The Silver Eyes follows Charlie, a young woman who’s father was the owner of the original Freddy Fazbear’s Pizzeria, and who’s returning to her hometown with her childhood friends to confront their pasts with the restaurant. Along the way they find the restaurant, and go in, leading to all sorts of chaos as they awaken the evil sleeping within.

I did like how the author sets up scenes, and the characters other than Charlie have enough personality to them to work for a slasher-style novel. The flashbacks are handled pretty well, and there are ideas here in the story that I liked. The climax is exciting enough, and despite what some theorists and even Cawthon the creator says, I felt like the book answered a lot of questions that I had about the games’ lore and mythology. Those are positive things, in my book (pun totally not intended).

I expected more from a story based around these characters.

However, there was a lot that I didn’t like. For one thing, I don’t get why the teens kept going back to the restaurant. I mean, they went enough that everyone could see it and relive their childhood memories, but why did they go back after that? I didn’t really get it. Not to mention that a lot of elements from the games weren’t present in the book: the animatronics don’t really come to life until much later in the story, which I found weird considering that they’re active from Night 1 in each game, and that the Puppet character from the second game, which a lot of fans of the games love, was noticeably absent from the story. And even if I wasn’t familiar with the games and didn’t have theories about it, the way the story’s told makes certain things obvious (from the moment we meet one character, we just know he’s a bad guy), which took some excitement and scares out of the story. Plus the conclusion felt sort of half-done, like they’d left something out in the final draft. That definitely brought down my enjoyment of the story a little.

There was also some sloppy editing in the story that, as a novelist, I disliked. Indentations at the beginning of paragraphs or even for entire paragraphs vary from paragraph to paragraph, certain scenes or settings aren’t written very well, and at times I found myself aghast at certain things the story left out: for example, at one point a character says he can see the moon, but another character next to him can’t. Why? Is there something in the way? Is it a height issue? It’s never explained. And not too long afterwards, one character hears a music box and tells the others to be quiet. One character says he then hears it too, but we don’t get clued into if the other characters hear it too. Now those are small details, but they are important for good storytelling, and I could not believe those parts weren’t cleaned up during editing.

All in all, I’m giving Five Nights at Freddy’s: The Silver Eyes a 2.6 out of 5. I feel like if maybe Scott Cawthon and Kira Breed-Wrisley, the author he worked with, had maybe spent more time on the story, maybe called in an editor and some beta readers for feedback, the story could’ve been a great horror novel as well as an explanation of the events of the games. As it is, it’s good for demystifying the lore, but if you want more than that you probably won’t get it.

I just hope this isn’t the basis of the movie’s script, because then the movie’s going to suck.

I love it when I get nominated for these  blogging award memes, they always are such fun to spread on. Today’s nomination comes from my friend Katja, aka ImpossibleGirl123. I really suggest you check out her blog, which you can do by clicking on her online handle. You want to get the latest on anything Doctor Who, TV or movie-related, she’s your girl.

Okay, so first I have to give 7 facts about myself. I hope you find them interesting. I spent some time thinking them up:

  1. I once made a joke that I eloped with the ghost from the Ring movies and some people actually thought I’d gotten married. It was hilarious!
  2. I’ve tried playing the video game Outlast, but it’s so terrifying, that every time I do I end up shaking by the end of it. So there is something that scares me.
  3. Sometimes I find myself rocking out to Tailor Swift. Not sure why, but her songs are so damn addicting!
  4. I sometimes worry that despite my best attempts to advertise and get people to read my books, my small book sales are a reflection as either a writer or an advertiser. And when those thoughts are in my head, they’re sometimes hard to shut up.
  5. The biggest complaint I’ve had with Snake is that it’s ultra-violent. Considering that I wrote it while being heavily influenced by slasher flicks, that makes sense. Still, I wish the violence wasn’t such an issue with readers.
  6. I read too much manga. I love it, but it’s sometimes so many volumes per week and I’m trying to get through them all when I have such little time to read to begin with. Maybe with this trip to Germany I can break the habit and devote more time to reading less manga and more regular prose fiction. God knows I’d like to read the new Anne Rice, Robert Gailbrath, and a few other things on my Kindle.
  7. I recently came to realize that some of my experiences with ghosts may have been the result not of anything supernatural, but of sleep paralysis, a condition where a subject is half-awake but still dreaming, which causes a very powerful waking nightmare, which is why I thought there were ghosts or spirits in my room. Still, that only accounts for half the experiences. The other half is open to debate.

And now to nominate some bloggers:

A Portia Adams Adventure
Amaranthine Night by Joleene Naylor
Dellani Oakes

Thanks everyone for reading, and thanks again to Katja for nominating me. I can’t wait to hear what everyone else writes!