Posts Tagged ‘review’

It’s Friday, so you know what that means. It’s #FirstLineFriday! Also, it’s a week till my birthday! I’ll be twenty-three years old. Wow. Twenty-three. And what have I done with my life?

Anyway, if you don’t know what #FirstLineFriday is, let me break it down for you. On Fridays, you:

  1. Create a post on your blog titled #FirstLineFriday, hashtag and all.
  2. Explain the rules like I’m doing now.
  3. Post the first one or two lines of a possible story, a story in progress, or a completed or published work.
  4. Ask your readers for feedback and encourage them to try #FirstLineFriday on their own blogs (tagging is encouraged but not necessary).

This week’s entry is obvious. I’m doing the first lines of Video Rage, which came out two days ago. And I know what you’re thinking. “Didn’t he already do Video Rage a while back?” Yeah, but it’s my blog, and I do what I want here. Enjoy:

The sunbaked concrete and metal shimmered in the hundred-plus degree heat, the many cars and trucks reflecting light off their chrome bodies like blinding beasts zooming down the highway. As truckers listened to country and rock music and children played video games on the backs of their parents’ car seats, some occasionally looked out to see a marvel of the modern world on the road.

Thoughts? Let’s discuss in the comments below.

And if you’re interested, why not try #FirstLineFriday on your own blog? It’s a lot of fun, simple to do, and it makes for great practice with openings for stories. In fact, I think I’ll tag someone just to show them how fun it is. Let’s see…I choose Damyanti Biswas of Daily (write). Congrats Damyanti, you’ve been tagged. Please do your own #FirstLineFriday either today or next week. Good luck, and have fun with it.

Also, if you’re interested in reading either Video Rage or Reborn City, the first book in the series, I’ll include the links at the end of this post.It’s the story of a street gang in a dystopian futuristic city-state and the mysterious connection between the gang’s superpowered leaders and the city’s powerful leaders. The novels contain themes of prejudice, drug addiction, and overcoming what others think of you.

And if you do decide to read the books, please let me know what you think. Positive or negative, I love feedback, and it improves my skills as a writer knowing what people liked or didn’t like.

That’s all for now. I’m planning on having dinner with friends tonight, and if I can get up on time, I’ll go to an ice cream social tomorrow at my synagogue (Saturday mornings are hard for me). I hope you guys have a good one as well. Until next time, my Followers of Fear.

Reborn City:  AmazonCreatespace, Barnes & NobleiBooksSmashwords, and Kobo

Video Rage: Amazon, Kindle, CreatespaceBarnes & Noble, iBooks, Smashwords, and Kobo

VR CS front cover

It’s finally happening! It’s finally happened! It’s finally out!

I’m sorry, but this is a big deal for me. After a lot of writing and editing and marketing and just plain waiting, Video Rage, the sequel to Reborn City and the second book in the Reborn City series, is finally available.

I know, very exciting stuff, right?

Now if you’re unfamiliar with the Reborn City series, the trilogy follows Zahara Bakur, a Sunni Muslim girl living in the dystopian city of Reborn City, who is forced to join the West Reborn Hydras, a rising street gang in the city’s projects whose leaders seem to have amazing powers and abilities. As Zahara becomes entrenched in the gang life and grows close to some of the other Hydras, including quiet and grim leader Rip, she becomes embroiled in a conspiracy involving the Hydra leadership and the mysterious Parthenon Company that rules over Reborn City. She and her friends will have to band together if they are to survive what is in store for them.

In the second book of the Reborn City series, (SPOILERS!) Zahara and the rest of the Hydras–Rip, Ilse, Alto, Rico, Miguel, Owl, Fox, Iori, and Kevlar–are on the run from the Parthenon Company and its insidious CEO, Jason Price. Branded as terrorists and hunted by every law enforcement agency on the North American continent, the Hydras have to band together to survive. Not everyone will survive what’s to come, and tensions will rise in the group as new friends and old enemies appear to change the course of their lives. If they manage to survive it all, the Hydras may not only overcome what fate has in store for them, but also find hope in the most unlikely of places. (End of SPOILERS!)

If you’re interested in getting the second book, or you’re curious and want to pick up the first book, I’ll include the links below. The ebooks are available for ninety-nine cents for both books through the end of the month, while the paperbacks are available for differing prices depending on book and what site you get it from. And if you decide to read the books, please let me know what you think of them. Positive or negative, I love feedback from my readers, and it helps me as a writer to hear what you think of my stories.

That’s all for now. I’m going to go celebrate the latest book in my bibliography finally getting published. Thanks to everyone who’s supported me and helped me get this far with the story, and another thank you to everyone who’s going to read this story and (hopefully) enjoy it. I couldn’t have done any of this without you.

Until next time, my Followers of Fear!

Reborn City:  Amazon, Createspace, Barnes & NobleiBooksSmashwords, and Kobo

Video Rage:  Amazon, Kindle, Createspace, Barnes & Noble, iBooks,Smashwords, and Kobo.

I found this on Netflix, and after I saw it got good reviews online, I decided to check it out. And I think I got what I asked for with a series called Slasher.

Now, a little background. Slasher is a Canadian-American TV series partially inspired by American Horror Story (and believe me, it shows), as well as Agatha Christie novels and classic slasher movies. The production company’s plan with this show is to do it anthology style with a new story every year, possibly with a similar cast each season (see? The AHS influence shows). The first season’s story follows Sarah Bennett (Kate McGrath), as she and her husband Dylan (Brandon Jay McLaren) move into the house where her parents were brutally murdered by a man dressed like a medieval executioner back in 1988. In traditional slasher fashion, someone copying the original killer’s MO starts killing people, and Sarah finds herself forced to work with the original killer (Patrick Garrow) to figure out who the new killer is.

So how does it stack up?

Well, the first season does have a bunch of problems. The biggest problem is that it’s really derivative. Like I said, you can see the inspiration from AHS. In fact, it feels like an AHS knockoff, and not exactly a stellar one. The killer is also very derivative, his whole MO a ripoff of the movie Se7en with every victim being killed because they committed one of the Seven Deadly Sins. And the killer’s design? It actually reminds me of the protagonist of my novel Snake. I’m actually wondering if that’s not a coincidence! There’s also a character that I’m told is similar to one iconic character from Twin Peaks, an incompetent police department out of just about every film ever, and a few other things I can’t mention without spoiling the story.

Did anyone ever tell you that you look like a character I created this one time?

Another problem is the protagonist, and the actress who plays her. Kate McGrath’s acting in this series is wooden and emotionless, to the point where I want to pull out my phone and find something a bit more animated. Not to mention McGrath’s Irish accent breaks through her attempts at whatever the Canadian equivalent of the General American accent is. As for her character, I find it hard to sympathize or connect with her. I get that her parents were brutally murdered, and that she’s got more than a few reasons to investigate these murders, but other than that there’s not much to her character besides her ability to make and act on connections the police can’t. She feels more like a construct or an idea of what the final girl in slasher stories can be than a real person.

So with all that, is there anything positive about Slasher? Actually, quite a bit.

For one thing, it’s interesting. Fault it for how derivative it is and for the wooden lead, but the show’s writers know how to set up an interesting story. Every character has secrets, and it’s fun to watch those secrets get opened up and divulged to the other characters and the audience. You’re also kept guessing on who the killer is until the final reveal, and there are a bunch of other twists that keep the story feeling fresh and exciting. And there are scenes that are both heartwarming and heart-wrenching. There was one scene in the seventh episode that particularly got to me, and the way it was done was just so artful and well-done. So despite it’s derivative nature, it’s good to see that they can keep an audience interested in the story. Especially an audience that goes through a lot of trash trying to find gold and therefore knows all the cliches.

And while the lead isn’t that great, some of the other characters are just a lot of fun. Dylan Bennett has an interesting character arc in relation to his job as a journalist, the events unfolding around him, and their effects on his marriage. And Christopher Jacot as gay real estate agent Robin is always a blast to have on screen. I think I fell a little in love with his character. Patick Garrow’s incarcerated killer Tom Winston is surprisingly likable and sympathetic. And Dean McDermott as Police Chief Iain Vaughn is also a nasty character I love to hate, and the twist his character takes in the show is thrilling, to say the least.

And this is just a small thing that I really liked, but there’s an interracial couple in this story that’s actually somewhat functional and doesn’t make race the focus of their drama. Whenever I see interracial relationships on American television, it’s always portrayed as something filled with drama, and the race thing comes up in a big way at least once. There’s none of that here. Even better, it’s a black man and a white woman. I’ve seen the reverse a couple of times on TV, but this might be the first time I’ve seen it in any medium. Props to the show for portraying diverse backgrounds and experiences and not making it a huge deal. That’s still something others are having trouble with, as the fact that I’m pointing it out makes evident.

So what’s my final verdict of Slasher? Well, I think a 3.0 out of 5 seems right. Yes, it’s not the best horror show out there, nor is it the best attempt to turn a slasher into a TV series (*cough* Scream was awesome, and I’m so excited for season 2 *cough*), but it keeps your attention and has more than a few things going for it. Assuming there’s a second season (no word at this time if there will be one), there’s a good chance that the people behind the show will learn from the problems of the first season and fix them for the next one.

Oh, and for those of you who’ve seen AHS: Hotel, you may notice more than a few similarities between this show and that season, enough to make you wonder if there was plagiarism involved. Turns out, both shows’ stories were conceived and filmed around the same time. It’s just that one aired after the other. It’s a weird coincidence, but a totally innocent one.

I’m taking a break from posting Video Rage updates and #FirstLineFridays (though I hope you’re reading those with the same enthusiasm and interest you read the blog posts of others) to talk about something that’s become a bit of an interest for me. Now, I don’t play video games. I don’t have a console, nor do I have the time, patience, or drive to play them. But I love watching others play them. Specifically, I watch gamers play games and post the footage of the games and of themselves playing the games on YouTube. They’re called Let’s Play videos, and they are one of the most popular genres of video on YouTube.

And I’ve become quite the fan of them. Especially videos of horror games. And I’ve found that horror games, like movies and books, can run the gamut from excellent to “we didn’t put that much effort into this game and we’re merely taking advantage of people who are hoping to find a gem among a pile of crap.” Yet from a writer’s standpoint, I’ve found that even bad or average games can lead to great ideas for stories.

Beyond the basic elements of a scary story–the monster or evil the character/player has to face–the developers often, especially in the good games, put a lot of emphasis on visuals and audio. They’ll work with lighting, placement of objects, and, best of all, the antagonists of the game to create the creepiest effect. They also use sound effects and music as effectively as any composer and sound mixer to heighten tension and signal to players what sort of scene in the story they’ve come across. Add in great story that can be told over longer periods than movies and even some books, well-timed jumpscares, and objectives in the game that usually involve getting near a monster, and you’ve got a recipe not only for a scary game, but a great vehicle that can put the creative player or viewer in the right state of mind to come up with scary story ideas of their own.

And you know what else? Some of those ideas can be pretty spectacular. I know, I know, what constitutes a good idea is often about perception, and the execution of those ideas in turning them into a story is also up to the author’s individual skill, but I just want to say, they are often very good ideas. Not too long ago, I had an idea for a novel that was inspired by a game. And it sounds like a very strange and creepy idea for a story. I think I state all this because despite the fact that the gaming industry has grown over the years, with thousands of professional and indie developers, and millions of players around the world, a lot of people still see gaming as a thing for kids and are surprised that gaming, and people who watch gamers play, is such a serious thing among adults and kids. Heck, even late night host Jimmy Kimmel made incredulous jokes about the phenomenon at one point, though he later came to realize that he may have been a little hasty in judgment and talked to Let’s Play gamers to get their side of it.

Truth be told, video games are a lot like comic books: what was originally seen as something meant for kids yet possibly bad for their minds has become something that adults can appreciate and serve as the basis for several successful movies, TV shows, and so much more. They’re continuously evolving, changing as new fans and creators join the community, inviting discussions and debates, new takes on old characters and stories and encouraging people to exercise their creativity and skills in the name of fun. It’s no surprise that games can also be enjoyed by both playing and watching, and allow creators to come up with their own fun and unique stories.

Though I do agree that certain games are best left out of the hands of children until they reach a certain maturity. Seriously, if you think it’s okay to let your five-year-old play a Grand Theft Auto game, I worry about your parenting skills.

But enough of that tangent. I’ve been talking about how horror games can serve as great creative juice for horror writers (and other creative types). So I’m going to list some of the best horror games I feel can give you inspiration, whether you decide to play them or just watch others do it. Each game has plenty going for it, so you can really learn a lot from it and get plenty of ideas. So without further ado, let’s get started!

Slender: The Eight Pages

I would be remiss if I did not list this one. This game set the standard for what constitutes a successful indie horror game. Based on the Slenderman character I’ve mentioned more than a few times on this blog, the game tasks the player trying to find eight notes scattered around a forest that pertain to the Slender Man, all while trying to avoid the creepster himself. While Slendy was popular on the Internet prior to the game, the game really caused him to explode as a phenomenon, and really hit home to people that indie horror games can be creative and cool, too.

Since Slender came out, the creators have put out a number of sequels, some of which are really great, and he’s appeared in other games as well. However, this is the game that started it all, and you should definitely give it a try, if only to set the bar for what a horror indie game can be.

Five Nights at Freddy’s

If Slender set the standard, then Five Nights at Freddy’s, which I’ve talked about on this blog as well, took the bar and threw it into the upper atmosphere. Created by programmer Scott Cawthon, Five Nights at Freddy’s (often abbreviated as FNAF) follows a security guard tasked with the night shift at a pizzeria with a checkered history while killer animatronics roam the halls trying to get into your office. The game combines simple gameplay, terrifying visuals, and strong jumpscares to create a powerful gaming experience, spawning three sequels, one kid-friendly spin-off, a novel that I’ve read and reviewed, and a movie I’ve made no secret that I’m excited about, as well as thousands of tribute and knock-off games inspired by or trying to capitalize on the popularity of the game.

Another reason this game is so popular is because the game has a huge mythology, but no one’s been able to make sense of it or put the events in order. You go online, you’ll find tons of people putting forth their theories about this haunted pizzeria and why the animatronics are trying to kill you. You should check out the games for that mystery alone, but for all the reasons I’ve listed, you cannot miss this game.

PT

You can’t actually get this game anymore as far as I’m aware, but you can find plenty of people who played it. PT stands for “playable teaser,” and was originally just that: a teaser for an upcoming game you could play. Specifically, PT was teasing a new Silent Hill game which filmmaker Guillermo del Toro was to be part of, until that project fell through. Still, PT was a great game on its own, despite the final two stages of the game considered to be confusing and requiring special knowledge to make it through them. Its eerie story, the strange unreality of the house setting, and other factors led to PT becoming a popular free mini-game.

Speaking of which, a short film based on PT was released online recently by YouTube channel Oddest of the Odd, and it really captures the game’s spirit and eeriness. Check it out here, and have a great time.

Until Dawn

Imagine a game version of Cabin in the Woods that’s trying to be serious horror instead of satirical horror comedy, and you’ll start to approach what Until Dawn is. A year after two sisters disappear at a mountain cabin, their brother and friends head back to the cabin to remember the girls and have fun, only to have or or several somethings stalk them. At times creepy or terrifying, at times silly or fun, Until Dawn features a cast of well-known actors including Brett Dalton, Hayden Panettiere, and the awesomely named Rami Malek.

I can’t reveal much more about this game without giving away a ton of surprises, which are more fun to discover by experiencing the game itself. I will tell you though that the game relies a lot on the “choice” mechanic, which means that you get special choices throughout playing the game, and those choices influence how the game turns out. Info revealed, who lives and who dies, all rely on the player’s choices, and this is reflected in the game’s emphasis on the Butterfly effect. Play it or watch it, you’re likely to get a very interesting film influenced by 80’s slasher films, mystery/thrillers, and some Native American mythology.

However, it’s only available on the PS4, so you’ll have to buy that if you want to get Until Dawn. Sucks, right?

Emily Wants to Play

Holy crap, this is a tough but fun game. A pizza delivery guy is lured into a house and finds that the ghost of an evil little girl and her sentient dolls have trapped him in the house, determined to have him play a game that could cost him his life. Creepy in both tone and characters, this is a game that is as scary as it is challenging. However, if you have the fortitude to play, you’ll definitely get your money’s worth. People with doll phobias should not play this game though. You’ll be unable to sleep afterwards though.

Wick

For some reason, this game isn’t as well known as others, which is sad because it is SO GOOD! Armed with matches and candles only, you have to spend the night in a wood that was once the home of a family whose parents died in a fire and whose children went missing. Along with finding new candles and collecting objects related to the children, you have to avoid the ghosts of the children that haunt the woods. From the dark woods to the freaky nature of the ghosts, Wick is a game that will remind you of campfire stories that kept you up at night as a child.

Boogeyman

Using a similar mechanic to FNAF (and possibly inspired by it), Boogeyman follows a young boy who moves into a house that has a history of children disappearing from it. Learning from the tapes of a previous resident about the creatures that live in the house’s walls, you have to fight through several nights with mainly a flashlight and keep the Boogeyman from coming into your room and tearing you apart. From the distraction-filled room to the design of the Boogeyman himself, this is definitely a game to make you want to check under the bed and in the closet before you go to sleep.

Sophie’s Curse

You get a job to stay by an old man’s side and watch his house through the night while he sleeps. Sounds easy enough…until you find out that the house is haunted and that the only way to keep away the creepy little girl ghost is to make sure a series of devices set up throughout the house are powered and functioning. Such is Sophie’s Curse, which is a really dark game. Literally: there is more shadow than light in this game. And it works, because the sources of light are the same machines that protect your life. And when Sophie’s nearby or she’s trying to mess with the machines in the house, you really get scared. Play the game, and see if you survive. After playing this game, you cannot get inspired by it.

Outlast

I’ve saved the best for last. Outlast was developed by Red Barrels, a company composed of gaming professionals who came together from a variety of companies to make a badass horror game. And boy, did they succeed: from the moment it came out, this game quickly climbed up horror game lists and has continued to terrify us ever since, as has its DLC prequel/side-story Whistleblower and as I’m sure its sequel will do this fall.

The game follows Miles Upshur, an investigative journalist who gets tipped off to some weird things going on at the isolated Mount Massive Asylum in the California mountains. He arrives there armed with only a notebook and a video camera, only to find that the criminally insane inmates–who have been subjected to horrifying experiments–have gotten loose and are causing havoc in the asylum. You have to try and get out while also unraveling the mystery of Mount Massive, and of the experiments that go on there. It’s TERRIFYING! Visuals, audio, storytelling, tension and creep factor, everything is as close to perfect as possible. I’ve tried playing it, and I had to stop because everytime I did, I left shaking and worried about my heart.

So if you want a long and really scary movie experience, I suggest watching a Let’s Play of Outlast.

What do you think of horror games? Do you have a favorite?

Let’s discuss.

It’s finally happened, my Followers of Fear. My books are on all the platforms I meant to get them on. It took longer than I wanted or expected, but it’s happened.

To be honest, all it really required was to fix and format the books I had on Smashwords. They have such strict standards, so strict it can be difficult to get it right. I had to actually hire someone to format the books for me, and only then could I get Premium status for those books and then get them distributed to the other sites. It was worth it, though. I realize there are plenty of people who don’t use Amazon or Smashwords, and maybe a few of them want to read my books. I should’ve gotten my books onto those other platforms much because of that much earlier than that, but I guess now’s as good a time as ever.

I also got The Quiet Game and Reborn City on Barnes & Noble in paperback. However, I was unable to get Snake and Video Rage on that site though. The latter is because Createspace doesn’t do pre-orders, on Amazon or on the sites it distributes to. However, Snake I could get on B&N but didn’t. The reason for that is because when you use the distribution options on Createspace, it brings up the cost of the book. And in the case of Snake, which is already a pretty expensive paperback (at least on my budget), if I used the distribution options the price would be too expensive. So expensive that I don’t think anyone would buy a copy.

So I would rather Snake‘s paperback version be available only on the one platform but be affordable rather than have it on multiple platforms but nobody could afford the book. Call me crazy, but I want my readers to be able to get their hands on my books and not pay an arm and a leg for them.

So now The Quiet Game, Reborn City, Snake, and Video Rage are all available on Amazon, Barnes & Noble, iBooks, Smashwords, and Kobo, with Video Rage available for preorder in e-book format from all of them. I’m listing them below by book, as well as on each book’s entry on their various pages. If you want to check them out, please do so. And if you decide to download a book, then thank you. And if you want to let me know what you think of the books, please do. Positive or negative, I love feedback from readers.

Without further ado, here are the links:

The Quiet Game: Amazon, Barnes & Noble, iBooks, Smashwords, Kobo

Reborn City: Amazon, Barnes & Noble, iBooks, Smashwords, Kobo

Snake: Amazon, Barnes & Noble, iBooks, Smashwords, Kobo

Video Rage (preorder now, available June 1st): Amazon, Barnes & Noble, iBooks, Smashwords, Kobo

That’s all for now. I hope plenty of you get to read your books in the format you prefer. And please, let me know what you think when you finish the books. Until next time, my Followers of Fear! Happy reading.

I told you I was going to get back to Video Rage, and so I have! And how I’m doing it! Ladies and gentlemen, Followers of Fear of all ages, I give you the cover for Video Rage!

VR CS front cover

Pretty awesome, right? And I somehow managed to get most of Joleene’s amazing artwork into the front cover (artwork assembled with contributions by artjazz, welcomia, Maltaguy1, kirstypargeter, and Joleene Naylor herself. Yes, I’m obligated to say that). Createspace wanted to cut off most of it, but I resized the picture and voila! We got ourselves a cover.

I also wrote out the blurb that will go on Video Rage‘s back cover and on the online descriptions. I think it describes a pretty epic story without giving away too much. However, there is some spoilers for Reborn City in the first paragraph, so if you think there’s even the slightest chance you’ll read RC and you don’t want any surprises to be spoiled, you’ll skip beyond the bold warning sign below until you’re past the safety point. Anyway, here’s the description I went with:

SPOILERS AHEAD

When Zahara Bakur was forced to join the Hydras, she had no idea that the leaders of the growing street gang got their superpowers from the shadowy Parthenon Company. Nor did she ever expect that after Parthenon’s CEO Jason Price was done with the Hydras, he would try to have them killed. Or that she and her friends would have to flee in order to survive.

In the epic sequel to Reborn City, Rami Ungar takes us further into the world of Anno Bombus as Zahara and her friends try to outrun Jason Price and the numerous forces sent against them. With tensions high in the group and old enemies hot on their trails, the Hydras will be tested beyond their limits if they hope to survive what fate has in store for them.

And maybe find hope in the most unlikely of places.

SPOILERS BEHIND

What do you think? Personally I like it, but then again I’m biased.

I’m also pleased to announce that Video Rage‘s e-book is available for pre-order from Amazon. It will probably become available for pre-order from other sites, but for now it’s just from Amazon. And only in e-book, unfortunately: for some reason, you can’t do pre-orders with the print paperbacks when you use Createspace.* Why can’t I do that, I don’t know.

Anyway, I’m including links for VR‘s Amazon page. When more links are available–some of which allow pre-orders–I’ll post those. I’ll also be posting an excerpt and interviews with some of the characters over the next couple of weeks. And if any of the blogs on my blog tour post anything, I’ll make sure to repost it here. With any luck, I’ll get you all interested in reading the new book!

Reborn City's cover

Reborn City’s cover

So if you’re interested, here’s the Amazon link for Video Rage. And if you’re interested in reading the first book, I’ll include the links for that down below. Reborn City is my first published novel, and by far it’s my most popular novel, the story of what happens when a girl named Zahara Bakur is forced to join a street gang named the Hydras in a dystopian city-state. The story contains themes of gang violence, prejudice, drug addiction, and, most important of all, overcoming what others think you are.

If you think that’d be something up your alley, you can check it out on Amazon, Createspace, Barnes & NobleNook, and Smashwords, with more links to follow. And you can read an excerpt from RC here, if you’re still unsure but want a sample before you make a final decision. And if you like what you read, please make sure to leave a review. Positive or negative, I always love and appreciate getting feedback from my readers.

That’s all for now, my Followers of Fear. Expect more from me pretty soon. And happy reading.

*If I’m wrong, please inform me now and tell me what I need to do.

"No Matter How Improbable" by Angela Misri

“No Matter How Improbable” by Angela Misri

I’m of the opinion that the third book in a series can be really hard to pull off, especially when the first two books were just that awesome. I’m glad to say that while the third book in the Portia Adams Adventure series by friend and fellow writer Angela Misri is a bit darker than the previous two books, it’s still a great read and I enjoyed reading it from start to finish.

So if you’re unfamiliar with the book series, it follows Portia Constance Adams, a young woman who finds out she’s the granddaughter of John Watson (as in Holmes and Watson), and moves into 221B Baker Street and begins solving mysteries in 1930s London. The third book starts with Portia now known to the great wide world as the new consulting detective at 221B, and, in addition to a bit of annoying notoriety, she’s dealing with some rather upsetting aspects of being human. Namely, you sometimes argue with, and sometimes you even lose some friends.

These themes of struggle with your friends and loss are present throughout the book, and they can be either a plus or a minus, depending on the reader. In my case, I think I’ll go with a plus. Seeing Portia’s struggles with her friends, which often are somehow wrapped up with the cases she’s taking on, makes for great character development, and makes you want to read more to see how she resolves these problems. You also feel a lot of what Portia’s feeling as you read on, which shows how good Angela is at making you feel what the character feels.

I also found the cases in the story very compelling. Again, I struggled trying to figure out who the culprit or culprits were in each case, and each time I was pleasantly surprised (I’m better at figuring out culprits on crime shows than I am in the books, it seems). My favorite was the mystery “Principessa”, which follows the actual Princess Francesca Maria of the Italian royal family. It was pretty cool, seeing an actual figure from history in a historical mystery novel.

If there were things I thought could’ve been improved upon, I did think that the final casebook was a little crowded. So much was going on in that book–a strange death, a couple of odd men following a friend of Portia’s, and a suspicious psychologist–that it’s hard to keep track of what is part of which case when. That, and in the beginning of the last chapter, there’s a scene where Portia shows some really deep emotion, but it’s only glanced over. I really would’ve enjoyed seeing more attention paid to that scene, as I think it would’ve been a very memorable scene if that had been the case.

Other than that, I really enjoyed No Matter How Improbable. It was a great read, and I really can’t wait for the fourth book. On a scale of 1 to 5, I’m giving it a 4.3 out of 5. Definitely check it out (and the first two books, too) if you have the chance.

I came home from the grocery story just a little while ago, and logged into my email after I put the groceries away. I was surprised and pleased to see an email from my fabulous editor, Britney Thompson Mills, with her marks and remarks on the third draft of Video Rage. You know what that means! One more draft and we begin the publication process!

Now if you don’t know what Video Rage is, it’s the sequel to my first novel, Reborn City.  And if you don’t know what Reborn City is, it’s the story of street gangs in a dystopian city-state in Earth’s near future, and a conspiracy involving the leaders of a rising gang known as the Hydras and the leaders of the city. The novel features themes of Islamaphobia, racism, drug addiction, gang violence, and overcoming other people’s expectations. It’s also a bit more realistic than other dystopian stories, with problems that mirror problems of today’s world, and a society that you can actually imagine forming.

Reborn City, my very first published novel.

Reborn City, my very first published novel.

The sequel to Reborn City, Video Rage, follows the Hydras soon after the end of the first novel, as they face the same problems made that much worse, and deal with new threats that are intent on taking their lives. I’ve been working on VR since my third year of college, and I’m glad to see that we’re finally just one step away from publication. So I’ll take a break from working on Rose–I’ve only gotten a tiny bit of that edited, anyway, so no big deal–and get through VR as fast as my little fingers can type.

In fact, I think I’ll start tonight! Look forward to seeing a post with a release date some time in the next couple of weeks. In the meantime, why not check out Reborn City? A lot of people have told me that they really enjoyed reading the book, and that they cannot wait to read VR. So if you think it sounds interesting and want to check the novel out, you can find copies in paperback and e-book from Amazon, Createspace, and Smashwords. And whatever your thoughts, please let me know what you think. Review, comment, I love some good feedback, and I would love to hear yours.

And if you’re an author looking for someone to edit your book, why not check out Britney’s website? She’s got great skills and she’ll give your book the touch-up it needs. I speak from personal experience, and I highly recommend her.

That’s all for now. See you in a few hours, when it’s Friday (you know what that means). I’m off to edit!

“Within These Walls” by Ania Ahlborn

I’m honestly surprised I haven’t heard of Ania Ahlborn before. I got a recommendation from Audible a couple of months ago to try one of her books, and I ended up getting the paperback version after I finished A Storm of Swords. I’m glad I did, because Within These Walls is one of the scariest books I’ve ever read, on par with the likes of Stephen King.

Within These Walls follows Lucas Graham, a true-crime writer whose career has reached its peak and has since spiraled down into the dust. He gets a letter in the mail from Jeffrey Halcomb, an incarcerated cult leader whose followers killed themselves back in the 1980’s, offering to give Graham his previously-unheard story if Graham promises to live in the house that Halcomb’s followers killed themselves in. With his marriage on the rocks and no other options, Graham and his teenage daughter pack up and head out to the house in Washington, where they find that Halcomb’s promises to his followers of eternal life might be more than just talk.

It’s going to be hard to summarize all that I loved about this book, but I will try. First, it’s hard to put down. The story twists and turns, making you guess where Ahlborn is taking her book every moment. I also liked how she could capture the voices of each of her different POV characters. Lucas comes across as both desperate and obsessed, consumed by the promise of Halcomb’s story and what it could do for his life. Flashbacks told through the eyes of Audra Snow, one of Halcomb’s followrs, really break your heart as you see her fall under Halcomb’s spell. But best of all are the chapters told through the eyes of Jeanie, Graham’s teenage daughter. Teenage logic and thought processes are contradictory, ruled by emotional swings, and not always bound by the rules of the real world, and Ahlborn captures that so well with Jeanie. It actually taught me a couple of things about writing for that age group, something I’ll hopefully keep with me in future stories.

But really, the best part is the scares. Every scare is perfectly done, like something out of a horror movie. In fact, this would be a great movie. Why isn’t this a movie yet? From the initial move-in to the house, to the powerful, climactic end, every spooky scare will chill you and make you worry for the characters and for your sleep. It’s just wonderful.

The one problem I had was that I would’ve liked Graham to maybe investigate some of the house’s history as well as Jeffrey Halcomb and his followers. There’s documents in between a few chapters that go over the house’s history, among other things, but I think it would’ve been interesting if Graham had read some of those and had been affected by them. But it’s a small point, so whatever. I still enjoyed the book.

All in all, Within These Walls a 4.8 out of 5. It’s scary, it’s exciting right till the end, and I will definitely be checking out Ahlborn’s work in the future. If you like a good horror novel, this might be the one for you.

Oh by the way, after I finished this book, I watched a movie over dinner called The Veil about a cult with strange, supernatural happenings, which I only found out after I started watching it. And both the book and the movie were probably inspired by Jim Jones and the Jonestown Massacre, which I read up on this afternoon after I heard the new Outlast horror game was inspired by the happenings at Jonestown. That’s like four Jonestown-related things in one day. I seriously hope that’s a coincidence and not God giving me a sign for what I should do with the rest of my life.

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Yesterday I went to meet with some folks who I know through MAX, a program that helps and supports young professionals in my area. MAX has regular meet ups and events throughout the week, and on Fridays we meet at the local Starbucks to have coffee (or in my case, hot chocolate) and talk. This week’s meeting was especially interesting though, because someone brought a copy of The Quiet Game.

Now if you’re unfamiliar, The Quiet Game was the first book I ever published, a collection of five original short stories I wrote in late 2012 and early 2013. The woman who runs the MAX program, Angela, has been reading some of my work and brought the copy of The Quiet Game she borrowed from my sister (she’s part of MAX too). She also brought her laptop, because Angela wanted to leave a review on Amazon but had never done one before and she wanted me to show her how.

After solving some Wi-Fi problems (honestly, for a major coffee shop chain, Starbucks has some really terrible wireless service), I showed Angela how to leave a review, which she did right there and then in the coffee shop, giving The Quiet Game a five star review. Here’s what she had to say:

Addict is insanely AWESOME! The use of 2nd person language convicts the reader. One second you are relaxing with a short story, the next moment you are engaging in explicit sexual addiction… whoa!
Rami has a way of writing perspectives that is wise beyond his years…

“Addict” is a short story about a man with sex addiction trying to go clean. It’s told in the second person, so that’s why you’re the one who’s engaging in explicit sexual addiction.

I also noticed during this time that I had a review from September that I’d totally missed (how did that happen?) from someone named SavoirNoir, who gave The Quiet Game four stars and titled her review Decent collection of tales. Here’s what this reviewer had to say:

This is a serviceable set of stories. The best one is not the titular title story. I only really have two issues with the collection. One of them is the notes after the story. I never really liked the self-indulgence of the writer explaining afterwards. To be fair, that could be just me.

The best story in my opinion is the Lady Orgres Den. That one had great tension.

This reviewer is talking about “In The Lady Ogre’s Den”, about an autistic boy’s terrifying stay in a hospital after an accident. And speaking of that story, Angela, the very same woman who’d brought my sister’s copy to Starbucks with her, asked me to do a reading right there and then for the entire group.

Well, you know me. I love an audience and I love opportunities to get more people to read my work, so I agreed and ending up reading “In The Lady Ogre’s Den” to them. So for about the next twenty minutes or so, I read them the story. And you know what? Most of them listened. They were actually rapt with attention, making comments or praising my writing style or how I get into the mind of an autistic child. I don’t know if any of them will end up getting the book or any of the other books I’ve written, but by the end of it they were very impressed.

Which is my goal, of course. As you know, the subtitle of this blog is “Scared yet? My job here is done.” I also put that on my business cards, because it’s the truth. I want people to be scared and entertained, to enjoy my work and be enchanted and thrilled while reading it. Getting feedback like that is very gratifying for me, and while my throat was dry from non-stop talking by the end of the reading, I was very glad I’d agreed to Angela’s request and been able to pull these folks into a story for a little while.

And if reading this post made you want to check out The Quiet Game, by all means please do so. It’s a fun, creepy collection of stories, and it’s short too, so if you don’t want a long book this might be up your alley. You can get it both in paperback and in e-book by check it out on Amazon, Createspace, Barnes & Noble, and Smashwords. And if you enjoyed reading the book, please let me know what you think. Positive or negative, I love feedback, and I would love to hear yours.

That’s all for now. I might take a few days off to just do stuff other than blogging. However, if anything worth reporting comes up, you can expect me to let you guys know as soon as possible. Have a good day, my Followers of Fear!